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Exhibit no. 13,548Acc. 2026.13548
A Shockbyte Rust Server
Rust server · in the archive since 2 October 2026
Offline 157.85.85.235:28015 checked 1d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
2 Oct Last seen 5 Oct15:49
a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 14:06 UTCAll times UTC.
The record of each wipe
-
Mon 5 Oct 202615:49 UTC22d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on A Shockbyte Rust Server mean?
These tags from A Shockbyte Rust Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include A Shockbyte Rust Server?
The Rust Server History lists that feature A Shockbyte Rust Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server entry
Does A Shockbyte Rust Server run smoothly?
Across the last 48 hours it averaged 101 server fps; the low was 94. Buildings, deployables and everything else in the world came to as many as 81,684 entities. Up to 3,814 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does A Shockbyte Rust Server run?
The recorded build for A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is A Shockbyte Rust Server online, and how reliable is it?
The record shows A Shockbyte Rust Server offline at this moment, last seen 37 hours ago. About 42 hours ago is when it last restarted, judged by the uptime it reports. 126 of 168 hours, or 75% of the time, over the last 7 full days. 2 October 2026 is when Rust Server History first saw it.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.85.235:28015.
Wipe history
What does wipe day look like on A Shockbyte Rust Server?
An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on A Shockbyte Rust Server?
The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 22 days 11 hours ago its current world was made.
Population
How does A Shockbyte Rust Server rank against other Rust servers?
Over seven days of player hours, A Shockbyte Rust Server ranks #13,548, inside the top 61% of all ranked servers.
How busy is A Shockbyte Rust Server?
No current count exists for A Shockbyte Rust Server; it was last seen 37 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1.
Rules, map
What are the rules and settings on A Shockbyte Rust Server?
You will not find a gather rate in the name of A Shockbyte Rust Server. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.
Which map does A Shockbyte Rust Server run?
A procedural map of size 3,750 with seed 131353 is what A Shockbyte Rust Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join A Shockbyte Rust Server?
Press F1 in Rust to open the console, then enter client.connect 157.85.85.235:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.