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Exhibit no. 15,274Acc. 2026.15274

ShockTestingPVE

Rust server · in the archive since 19 October 2026

Offline 157.85.85.223:24586 checked 9d ago

pve
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,274top 69%
Last wipe10d agoMon 19 Oct, 01:16 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 19 Oct 2026, 01:30 UTCAll times UTC.

The record of each wipe

  1. Mon 19 Oct 202601:16 UTC10d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on ShockTestingPVE mean?

These tags from ShockTestingPVE, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ShockTestingPVE?

These Rust Server History lists include ShockTestingPVE: Rust community servers and Rust PvE servers, on record. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does ShockTestingPVE run?

Rust network protocol 2634 and build 167781 is the build ShockTestingPVE runs, on Linux. The protocol must match to join, and Steam handles that update.

Is ShockTestingPVE online, and how reliable is it?

Offline now, ShockTestingPVE was last seen 9 days 23 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 19 October 2026.

Where is ShockTestingPVE located?

You will find no region published by ShockTestingPVE. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 157.85.85.223:24586.

Wipe record

What does wipe day look like on ShockTestingPVE?

At their busiest, its recent wipes drew an average of 0 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on ShockTestingPVE?

The rhythm of ShockTestingPVE cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 10 days ago, the current world is what it runs now.

Population

How does ShockTestingPVE rank against other Rust servers?

Player hours over the last seven days put ShockTestingPVE at #15,274: a place in the top 69% of all ranked servers.

How busy is ShockTestingPVE?

No current count exists for ShockTestingPVE; it was last seen 9 days 23 hours ago.

Rules and settings

What are the rules and settings on ShockTestingPVE?

The name of ShockTestingPVE carries no gather rate. At 8 players, the group limit matches the game's default. pve is the game mode, player combat is not allowed. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does ShockTestingPVE run?

Seed 50000, size 1,500: such is the procedural map ShockTestingPVE runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join ShockTestingPVE?

Press F1 in Rust to open the console, then enter client.connect 157.85.85.223:24586 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.