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Exhibit no. 15,349Acc. 2026.15349

Priv server

Rust server · in the archive since 1 October 2026

Offline 157.85.85.114:28263 checked 1d ago

To visit
Players now 0/ 12
0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe27d agoThu 1 Oct, 19:43 UTC · no schedule published
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 19:30 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202619:43 UTC FW27d ago
    Peak
    6
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

6wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123400:0004:0008:0011:0015:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040000:0004:0008:0011:0015:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Priv server mean?

You can see the tags Priv server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp12 (Max players): Slot count: 12; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Priv server?

The Rust Server History lists that feature Priv server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Does Priv server run smoothly?

Averaged over the last 48 hours: 213 server fps, with 178 the lowest. Buildings, deployables and everything else in the world came to as many as 31,853 entities. The highest memory use was 3,153 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Priv server run?

The recorded build for Priv server is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is Priv server online, and how reliable is it?

The record shows Priv server offline at this moment, last seen 28 hours ago. About 23 hours ago is when it last restarted, judged by the uptime it reports. It was up for 164 of 168 hours in the last 7 full days, 98% of the time. 1 October 2026 is when Rust Server History first saw it.

Where is Priv server located?

There is no region published by Priv server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 157.85.85.114:28263.

Wipe record

What does wipe day look like on Priv server?

6 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on Priv server?

The force wipe is the only wipe on Priv server, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 27 days 4 hours ago, the current world is what it runs now.

Player record

How does Priv server rank against other Rust servers?

The last seven days of player hours place Priv server at #15,349, among the top 69% of all ranked servers.

How busy is Priv server?

No current count exists for Priv server; it was last seen 28 hours ago. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on Priv server?

No gather rate is stated in the name of Priv server. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.

Which map does Priv server run?

Seed 1, size 3,500: such is the procedural map Priv server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.

Join record

How do I join Priv server?

Press F1 in Rust to open the console, then enter client.connect 157.85.85.114:28263 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp12
Max players Slot count: 12.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.