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Exhibit no. 7,301Acc. 2026.7301
Name of Server as Shown on the Client Server List
Rust server · in the archive since 26 September 2026
Offline 157.85.254.63:28015 checked 1d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
26 Sep Last seen 26 Sep11:37 4 Oct03:45 7 Oct06:35 7 Oct15:23 9 Oct14:27 11 Oct13:09 18 Oct03:20 24 Oct00:01 27 Oct11:19
a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 11:20 UTCAll times UTC.
The record of each wipe
-
Tue 27 Oct 202611:19 UTC2d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Sat 24 Oct 202600:01 UTC6d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 3.5 days
- Players before
- 1
-
Sun 18 Oct 202603:20 UTC11d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.9 days
- Players before
- 1
-
Sun 11 Oct 202613:09 UTC18d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 6.6 days
- Players before
- 1
-
Fri 9 Oct 202614:27 UTC20d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 1
-
Wed 7 Oct 202615:23 UTC22d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
-
Wed 7 Oct 202606:35 UTC22d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
-
Sun 4 Oct 202603:45 UTC25d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 3.1 days
- Players before
- 1
-
Sat 26 Sep 202611:37 UTC33d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 7.7 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Name of Server as Shown on the Client Server List mean?
These tags from Name of Server as Shown on the Client Server List, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Name of Server as Shown on the Client Server List?
These Rust Server History lists include Name of Server as Shown on the Client Server List: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
The record
Which version of Rust does Name of Server as Shown on the Client Server List run?
The recorded build for Name of Server as Shown on the Client Server List is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Name of Server as Shown on the Client Server List was last seen 37 hours ago and is offline right now. 13 of 168 hours, or 8% of the time, over the last 7 full days. First seen by Rust Server History on 26 September 2026.
Where is Name of Server as Shown on the Client Server List located?
No region is published by Name of Server as Shown on the Client Server List. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 157.85.254.63:28015.
Wipe log
What does wipe day look like on Name of Server as Shown on the Client Server List?
1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Name of Server as Shown on the Client Server List?
No next wipe can be predicted: Name of Server as Shown on the Client Server List wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 2 days 13 hours ago its current world was made.
Player record
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
Over seven days of player hours, Name of Server as Shown on the Client Server List ranks #7,301, inside the top 33% of all ranked servers.
How busy is Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline at present, having last been seen 37 hours ago. The seven-day average stands at 1 players; the peak is 1. The busiest hour of the last 48 was 03:00 UTC, averaging 1 players.
Rules, map
What are the rules and settings on Name of Server as Shown on the Client Server List?
You will not find a gather rate in the name of Name of Server as Shown on the Client Server List. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.
Which map does Name of Server as Shown on the Client Server List run?
A procedural map is what Name of Server as Shown on the Client Server List runs; the game generates it.
Joining the server
How do I join Name of Server as Shown on the Client Server List?
Press F1 in Rust to open the console, then enter client.connect 157.85.254.63:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.