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Exhibit no. 16,508Acc. 2026.16508

Rustmania dev Server

Rust server · in the archive since 13 September 2026

Offline 157.250.203.174:25886 checked 28d ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#16,508top 70%
Last wipe54d agoSat 5 Sep, 08:46 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rustmania dev Server mean?

The game's server browser reads these tags published by Rustmania dev Server: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts6 (Group limit): The team cap is 6; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build number: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rustmania dev Server?

These Rust Server History lists include Rustmania dev Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Rustmania dev Server run?

The recorded build for Rustmania dev Server is Rust network protocol 2633 and build 165217 on Linux. Steam updates your game for you; joining needs the same protocol.

Is Rustmania dev Server online, and how reliable is it?

The record shows Rustmania dev Server offline at this moment, last seen 28 days 7 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is Rustmania dev Server located?

There is no region published by Rustmania dev Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 157.250.203.174:25886 as the address.

Wipe history

What is the wipe schedule on Rustmania dev Server?

The rhythm of Rustmania dev Server cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 54 days 11 hours ago, the current world is what it runs now.

Player record

How does Rustmania dev Server rank against other Rust servers?

Player hours over the last seven days put Rustmania dev Server at #16,508: a place in the top 70% of all ranked servers.

How busy is Rustmania dev Server?

The last sighting of Rustmania dev Server in the live count was 28 days 7 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Rustmania dev Server?

No gather rate is stated in the name of Rustmania dev Server. You may play in groups of up to 6 players. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does Rustmania dev Server run?

A procedural map of size 3,000 with seed 696261264 is what Rustmania dev Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Rustmania dev Server?

Entering client.connect 157.250.203.174:25886 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts6,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts6
Group limit The team cap is 6.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build Build number: 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.