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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,423Acc. 2026.15423

Eddie Catflap's Synecdoche v2.3.5J

Rust server, OC · in the archive since 14 September 2026

Offline OC 157.211.1.239:28115 checked 7d ago

biweekly wipes moddedoxide
To visit
Players now 0/ 80
0% full
7-day average0peak –
Rank#15,423top 69% · #178 in OC
Last wipe26d agoThu 1 Oct, 23:35 UTC · biweekly schedule
Next wipe1d 0hThu 29 Oct, 23:35 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 21 Oct 2026, 05:40 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202623:35 UTC FW26d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 17 Sep 202622:21 UTC41d ago
    Peak
    1
    Crowd
    halved by day 12
    Lasted
    14.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 23:35 UTC, in 1d 0h. Its biweekly schedule tag · low confidence

14.1 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 12

Coming wipes

  1. 1d 0hThu 29 Oct, 23:35 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 15d 0hThu 12 Nov, 23:35 UTC
  4. 29d 0hThu 26 Nov, 23:35 UTC
  5. 35d 19hThu 3 Dec, 19:00 UTCFW
  6. 43d 0hThu 10 Dec, 23:35 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Eddie Catflap's Synecdoche v2.3.5J mean?

These tags from Eddie Catflap's Synecdoche v2.3.5J, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp80 (Max players): The server holds 80 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; OC (Oceania): Oceania is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Eddie Catflap's Synecdoche v2.3.5J?

These Rust Server History lists include Eddie Catflap's Synecdoche v2.3.5J: Oceania Rust servers on record and Modded Rust servers: the record. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

The record

Which version of Rust does Eddie Catflap's Synecdoche v2.3.5J run?

The recorded build for Eddie Catflap's Synecdoche v2.3.5J is Rust network protocol 2634 and build 166652 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Eddie Catflap's Synecdoche v2.3.5J online, and how reliable is it?

The record shows Eddie Catflap's Synecdoche v2.3.5J offline at this moment, last seen 7 days 17 hours ago. 6 of 168 hours, or 4% of the time, over the last 7 full days. The first sighting by Rust Server History was on 14 September 2026.

Where is Eddie Catflap's Synecdoche v2.3.5J located?

In Oceania, Eddie Catflap's Synecdoche v2.3.5J lists itself with its OC tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 157.211.1.239:28115.

Wipe record

What does wipe day look like on Eddie Catflap's Synecdoche v2.3.5J?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 12 in those wipes where it didn't hold.

What is the wipe schedule on Eddie Catflap's Synecdoche v2.3.5J?

The prediction follows its tag, as too few of Eddie Catflap's Synecdoche v2.3.5J's wipes are on record to confirm its schedule. On Thursday 29 October at 23:35 UTC its next wipe is due. The world it runs now dates from 26 days 23 hours ago. The tags list a wipe schedule of every two weeks.

Population

How does Eddie Catflap's Synecdoche v2.3.5J rank against other Rust servers?

Seven days of player hours rank Eddie Catflap's Synecdoche v2.3.5J at #15,423, in the top 69% of all ranked servers; within Oceania it is #178.

How busy is Eddie Catflap's Synecdoche v2.3.5J?

The last sighting of Eddie Catflap's Synecdoche v2.3.5J in the live count was 7 days 17 hours ago; it is offline now. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on Eddie Catflap's Synecdoche v2.3.5J?

No gather rate is stated in the name of Eddie Catflap's Synecdoche v2.3.5J. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Eddie Catflap's Synecdoche v2.3.5J run?

Generated by the game at size 4,096 with seed 1337, the map on Eddie Catflap's Synecdoche v2.3.5J is procedural. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.

Join record

How do I join Eddie Catflap's Synecdoche v2.3.5J?

Entering client.connect 157.211.1.239:28115 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/twAFAAyspD is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp80,ptrak,$r?,v2634,^b,OC,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp80
Max players The server holds 80 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

OC
Oceania Oceania is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.