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Exhibit no. 16,875Acc. 2026.16875

CREED DEV SERVER

Rust server, NA · in the archive since 13 September 2026

Offline NA 156.236.84.18:28150 checked 29d ago

weekly wipes moddedoxidepve
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#16,875top 71% · #1693 in NA
Last wipe29d agoTue 29 Sep, 13:26 UTC · weekly schedule
Next wipe5d 9hTue 3 Nov, 13:26 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Sep 2026, 13:28 UTCAll times UTC.

The record of each wipe

  1. Tue 29 Sep 202613:26 UTC29d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 24 Sep 202612:08 UTC34d ago
    Peak
    1
    Crowd
    –
    Lasted
    5.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 13:26 UTC, in 5d 9h. Its weekly schedule tag · low confidence

5.1 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 5d 9hTue 3 Nov, 13:26 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 12d 9hTue 10 Nov, 13:26 UTC
  4. 19d 9hTue 17 Nov, 13:26 UTC
  5. 26d 9hTue 24 Nov, 13:26 UTC
  6. 33d 9hTue 1 Dec, 13:26 UTC
  7. 35d 15hThu 3 Dec, 19:00 UTCFW
  8. 40d 9hTue 8 Dec, 13:26 UTC

The first 48 hours of its last wipes

Tue 29 SepThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep26 Sep29 Sep1 Oct4 Oct6 Oct

Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

Who runs CREED DEV SERVER?

The same operator most likely runs CREED DEV SERVER and 12 other servers we track, as all publish a creedrustservers.com hostname.

What do the server tags on CREED DEV SERVER mean?

You can see the tags CREED DEV SERVER publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): Wipes fall every week; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): North America is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include CREED DEV SERVER?

The Rust Server History lists that feature CREED DEV SERVER are: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Server record

Which version of Rust does CREED DEV SERVER run?

The recorded build for CREED DEV SERVER is Rust network protocol 2633 and build 165217 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is CREED DEV SERVER online, and how reliable is it?

The record shows CREED DEV SERVER offline at this moment, last seen 29 days 14 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is CREED DEV SERVER located?

With its NA tag, CREED DEV SERVER lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 156.236.84.18:28150.

Wipe log

What does wipe day look like on CREED DEV SERVER?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on CREED DEV SERVER?

The prediction follows its tag, as too few of CREED DEV SERVER's wipes are on record to confirm its schedule. On Tuesday 3 November at 13:26 UTC its next wipe is due. The world it runs now dates from 29 days 14 hours ago. A weekly wipe schedule is published in its tags.

Population

How does CREED DEV SERVER rank against other Rust servers?

CREED DEV SERVER takes #1,693 in North America on seven-day player hours, with #16,875 overall and a place in the top 71% of all ranked servers.

How busy is CREED DEV SERVER?

The last sighting of CREED DEV SERVER in the live count was 29 days 14 hours ago; it is offline now.

Rules, map

What are the rules and settings on CREED DEV SERVER?

The name of CREED DEV SERVER carries no gather rate. The limit of 8 players per group is the game's default. pve is the game mode, fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does CREED DEV SERVER run?

Seed 1, size 4,096: such is the procedural map CREED DEV SERVER runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: Custom Procedural.

Join record

How do I join CREED DEV SERVER?

Entering client.connect 156.236.84.18:28150 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://creedrustservers.com is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,^w,NA,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes fall every week.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.