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Exhibit no. 15,225Acc. 2026.15225
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly
Rust server, NA · in the archive since 30 September 2026
Offline NA 154.9.164.185:28015 checked 13d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
30 Sep Last seen 30 Sep22:22 1 Oct18:58 · FW 29 Oct18:58 5 Nov19:00 · FW 12 Nov18:58 19 Nov18:58 26 Nov18:58 3 Dec19:00 · FW 10 Dec18:58
a wipe on recordthe monthly force wipeexpectedlast seen, 14 Oct 2026, 20:40 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202618:58 UTC FW26d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 30 Sep 202622:22 UTC26d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 18:58 UTC, in 1d 21h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 21hThu 29 Oct, 18:58 UTC
- 8d 21hThu 5 Nov, 19:00 UTCFW
- 15d 21hThu 12 Nov, 18:58 UTC
- 22d 21hThu 19 Nov, 18:58 UTC
- 29d 21hThu 26 Nov, 18:58 UTC
- 36d 21hThu 3 Dec, 19:00 UTCFW
- 43d 21hThu 10 Dec, 18:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly mean?
These tags from Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Its entry in the server browser sits under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
These Rust Server History lists include Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: Modded Rust servers: the record, Rust PvE servers, on record, Rust servers with zombies in the name and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
The record
Which version of Rust does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly run?
The recorded build for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is Rust network protocol 2634 and build 167398 on Windows. The protocol must match to join, and Steam handles that update.
Is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly online, and how reliable is it?
Offline now, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly was last seen 13 days ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 30 September 2026 is when Rust Server History first saw it.
Where is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly located?
With its NA tag, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 154.9.164.185:28015.
Wipe record
What does wipe day look like on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
At their busiest, its recent wipes drew an average of 2 players. 15 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
The prediction follows its tag, as too few of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly's wipes are on record to confirm its schedule. On Thursday 29 October at 18:58 UTC its next wipe is due. The world it runs now dates from 26 days 2 hours ago. A weekly wipe schedule is published in its tags.
Player record
How does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly rank against other Rust servers?
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly ranks #15,225 on seven-day player hours: top 70% overall and #1,545 in North America.
How busy is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
The last sighting of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly in the live count was 13 days ago; it is offline now.
Map and rules
What are the rules and settings on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
No gather rate is stated in the name of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. At 8 players, the group limit matches the game's default. pve is the game mode, fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.
Which map does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly run?
Generated by the game at size 4,500 with seed 79, the map on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
Press F1 in Rust to open the console, then enter client.connect 154.9.164.185:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2634,^p,^w,^v,NA,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.