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Exhibit no. 15,106Acc. 2026.15106
OTCHO
Rust server · in the archive since 14 October 2026
Offline 154.249.151.14:28015 checked 14d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on OTCHO mean?
The game's server browser reads these tags published by OTCHO: gmsoftcore (Game mode): The ruleset is softcore, an easier one; mp50 (Max players): Slot count: 50; ts4 (Group limit): A team may hold no more than 4; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include OTCHO?
The Rust Server History lists that feature OTCHO are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Server record
Which version of Rust does OTCHO run?
Rust network protocol 2634 and build 167781 is the build OTCHO runs, on Linux. The protocol must match to join, and Steam handles that update.
Is OTCHO online, and how reliable is it?
The record shows OTCHO offline at this moment, last seen 14 days 1 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 14 October 2026.
Where is OTCHO located?
You will find no region published by OTCHO. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 154.249.151.14:28015.
Wipe log
What is the wipe schedule on OTCHO?
Its rhythm is not yet clear: too few of OTCHO's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 26 days 5 hours ago its current world was made.
Player record
How does OTCHO rank against other Rust servers?
The last seven days of player hours place OTCHO at #15,106, among the top 70% of all ranked servers. Ranked against other quad servers, it stands at #626.
How busy is OTCHO?
The last sighting of OTCHO in the live count was 14 days 1 hours ago; it is offline now.
Map and rules
What are the rules and settings on OTCHO?
The name of OTCHO carries no gather rate. You may join a group of up to 4 players (quad). Under game mode, the entry reads softcore, Part of your loot stays with you in this easier Facepunch mode. You may fight and raid other players. The Community section of the server browser carries it. VAC from Valve is switched on.
Which map does OTCHO run?
The game generates the map on OTCHO, which is procedural.
Joining the server
How do I join OTCHO?
Press F1 in Rust to open the console, then enter client.connect 154.249.151.14:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4
Game
gmsoftcore
mp50
ts4
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.