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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,068Acc. 2026.15068

Test

Rust server · in the archive since 26 September 2026

Offline 153.66.149.134:28015 checked 32d ago

To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#15,068top 65%
Last wipe32d agoSat 26 Sep, 07:17 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Test mean?

These tags from Test, read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Test?

The Rust Server History lists that feature Test are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Test run?

The recorded build for Test is Rust network protocol 2633 and build 165217 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Test online, and how reliable is it?

Offline now, Test was last seen 32 days 10 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 26 September 2026.

Where is Test located?

There is no region published by Test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 153.66.149.134:28015.

Wipe record

What is the wipe schedule on Test?

Its rhythm is not yet clear: too few of Test's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 32 days 11 hours ago its current world was made.

Population

How does Test rank against other Rust servers?

The last seven days of player hours place Test at #15,068, among the top 65% of all ranked servers.

How busy is Test?

The last sighting of Test in the live count was 32 days 10 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Test?

No gather rate is stated in the name of Test. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does Test run?

Generated by the game, the map on Test is procedural.

Join record

How do I join Test?

Entering client.connect 153.66.149.134:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.