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Exhibit no. 9,633Acc. 2026.9633

Test

Rust server · in the archive since 18 September 2026

Offline 153.170.109.3:28020 checked 14h ago

To visit
Players now 0/ ?
7-day average1peak 1
Rank#9,633top 43%
Last wipe31d agoSun 27 Sep, 07:41 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 13:50 UTCAll times UTC.

The record of each wipe

  1. Wed 14 Oct 202610:41 UTC14d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Tue 13 Oct 202608:29 UTC15d ago
    Peak
    0
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  3. Thu 1 Oct 202618:03 UTC FW27d ago
    Peak
    1
    Crowd
    halved by day 5
    Lasted
    11.6 days
    Players before
    1
  4. Wed 30 Sep 202614:34 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    1
  5. Sun 27 Sep 202607:41 UTC31d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3.3 days
    Players before
    1
  6. Thu 24 Sep 202612:12 UTC34d ago
    Peak
    1
    Crowd
    –
    Lasted
    2.8 days
    Players before
    1
  7. Wed 23 Sep 202603:50 UTC36d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75111:0012:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Test mean?

You can see the tags Test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs169498 (Build): This server runs game build 169498; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Test?

The Rust Server History lists that feature Test are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Test run?

The recorded build for Test is Rust network protocol 2635 and build 169498 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Test online, and how reliable is it?

Offline now, Test was last seen 14 hours ago. Of 168 hours in the last 7 full days, 6 were up: 4% of the time. The first sighting by Rust Server History was on 18 September 2026.

Where is Test located?

You will find no region published by Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 153.170.109.3:28020.

Wipe log

What does wipe day look like on Test?

An average peak of 1 players was drawn by its recent wipes. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The fall below half came by day 5 in those wipes where it didn't hold.

What is the wipe schedule on Test?

There is no next wipe to predict on Test, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 31 days 20 hours ago its current world was made.

Player record

How does Test rank against other Rust servers?

Over seven days of player hours, Test ranks #9,633, inside the top 43% of all ranked servers.

How busy is Test?

The last sighting of Test in the live count was 14 hours ago; it is offline now. The seven-day average stands at 1 players; the peak is 1. Stored history puts the busiest hour of the past 48 at 12:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on Test?

No gather rate is stated in the name of Test. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Join record

How do I join Test?

Enter client.connect 153.170.109.3:28020 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs169498,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp0
Max players The server holds 0 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs169498
Build This server runs game build 169498.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.