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Exhibit no. 7,606Acc. 2026.7606

LinuxGSM

Rust server · in the archive since 13 September 2026

Offline 153.168.53.201:28015 checked 5h ago

monthly wipes moddedcarbon
To visit
Players now 0/ 50
0% full
7-day average1peak 1
Rank#7,606top 34%
Last wipe26d agoThu 1 Oct, 23:30 UTC · monthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 14:06 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202622:59 UTC FW26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75111:0012:0013:0014:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on LinuxGSM mean?

You can see the tags LinuxGSM publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include LinuxGSM?

These Rust Server History lists include LinuxGSM: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Which version of Rust does LinuxGSM run?

The recorded build for LinuxGSM is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is LinuxGSM online, and how reliable is it?

Offline now, LinuxGSM was last seen 5 hours ago. 12 of 168 hours, or 7% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is LinuxGSM located?

You will find no region published by LinuxGSM. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 153.168.53.201:28015 as the address.

Wipe record

What does wipe day look like on LinuxGSM?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 12 hours after the wipe, the crowd peaked.

What is the wipe schedule on LinuxGSM?

Once a month LinuxGSM wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 26 days 20 hours ago. The tags list a monthly wipe schedule.

Player counts

How does LinuxGSM rank against other Rust servers?

Player hours over the last seven days put LinuxGSM at #7,606: a place in the top 34% of all ranked servers.

How busy is LinuxGSM?

LinuxGSM is offline at present, having last been seen 5 hours ago. The seven-day average stands at 1 players; the peak is 1. An average of 1 players at 12:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on LinuxGSM?

You will not find a gather rate in the name of LinuxGSM. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. VAC from Valve is switched on.

Which map does LinuxGSM run?

The game generates the map on LinuxGSM, which is procedural.

Join record

How do I join LinuxGSM?

Enter client.connect 153.168.53.201:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.