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Exhibit no. 15,326Acc. 2026.15326

HARD | RUST

Rust server · in the archive since 24 September 2026

Offline 152.89.199.21:35700 checked 4d ago

monthly wipes vanillamoddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe20d agoFri 9 Oct, 12:19 UTC · monthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 21:00 UTCAll times UTC.

The record of each wipe

  1. Fri 9 Oct 202611:05 UTC20d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 2 Oct 202603:21 UTC27d ago
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    7.3 days
    Players before
    0
  3. Wed 30 Sep 202602:28 UTC29d ago
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    2 days
    Players before
    1
  4. Sun 27 Sep 202622:37 UTC31d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    2.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

2.2 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on HARD | RUST mean?

The game's server browser reads these tags published by HARD | RUST: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): The server holds 100 slots; ts30 (Group limit): A team may hold no more than 30; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; jp0 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include HARD | RUST?

These Rust Server History lists include HARD | RUST: Modded Rust servers: the record. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Which version of Rust does HARD | RUST run?

Rust network protocol 2634 and build 167398 is the build HARD | RUST runs, on Windows. The protocol must match to join, and Steam handles that update.

Is HARD | RUST online, and how reliable is it?

HARD | RUST was last seen 4 days 16 hours ago and is offline right now. It was up for 70 of 168 hours in the last 7 full days, 42% of the time. First seen by Rust Server History on 24 September 2026.

Where is HARD | RUST located?

There is no region published by HARD | RUST. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 152.89.199.21:35700.

Wipe history

What does wipe day look like on HARD | RUST?

An average peak of 2 players was drawn by its recent wipes. At 7 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on HARD | RUST?

The force wipe is the only wipe on HARD | RUST, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 20 days ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Population

How does HARD | RUST rank against other Rust servers?

Player hours over the last seven days put HARD | RUST at #15,326: a place in the top 69% of all ranked servers.

How busy is HARD | RUST?

The last sighting of HARD | RUST in the live count was 4 days 16 hours ago; it is offline now. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on HARD | RUST?

No gather rate is stated in the name of HARD | RUST. The group limit is 30 players. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.

Which map does HARD | RUST run?

A procedural map of size 4,000 with seed 13472 is what HARD | RUST runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join HARD | RUST?

Enter client.connect 152.89.199.21:35700 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://nsk15.gamestores.app/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,jp0,$r?,v2634,^m,^v,gmvanilla,cs167398,ts30,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp100
Max players The server holds 100 slots.
ts30
Group limit A team may hold no more than 30.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Other

jp0
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.