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Exhibit no. 15,352Acc. 2026.15352

My Rust server | Powered by AMP

Rust server · in the archive since 12 October 2026

Offline 152.53.238.5:28015 checked 14d ago

To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,352top 71%
Last wipe14d agoTue 13 Oct, 14:26 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 13 Oct 2026, 14:35 UTCAll times UTC.

The record of each wipe

  1. Tue 13 Oct 202614:26 UTC14d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on My Rust server | Powered by AMP mean?

The game's server browser reads these tags published by My Rust server | Powered by AMP: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167584 (Build): Build number: 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include My Rust server | Powered by AMP?

The Rust Server History lists that feature My Rust server | Powered by AMP are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does My Rust server | Powered by AMP run?

Rust network protocol 2634 and build 167584 is the build My Rust server | Powered by AMP runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is My Rust server | Powered by AMP online, and how reliable is it?

Offline now, My Rust server | Powered by AMP was last seen 14 days 13 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 12 October 2026.

Where is My Rust server | Powered by AMP located?

No region is published by My Rust server | Powered by AMP. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 152.53.238.5:28015.

Wipe record

What does wipe day look like on My Rust server | Powered by AMP?

At their busiest, its recent wipes drew an average of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on My Rust server | Powered by AMP?

The rhythm of My Rust server | Powered by AMP cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 14 days 14 hours ago its current world was made.

Player counts

How does My Rust server | Powered by AMP rank against other Rust servers?

The last seven days of player hours place My Rust server | Powered by AMP at #15,352, among the top 71% of all ranked servers.

How busy is My Rust server | Powered by AMP?

No current count exists for My Rust server | Powered by AMP; it was last seen 14 days 13 hours ago.

Rules, map

What are the rules and settings on My Rust server | Powered by AMP?

No gather rate is stated in the name of My Rust server | Powered by AMP. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched off.

Which map does My Rust server | Powered by AMP run?

Generated by the game at size 4,500 with seed 6738, the map on My Rust server | Powered by AMP is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join My Rust server | Powered by AMP?

Entering client.connect 152.53.238.5:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167584
Build Build number: 167584.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.