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Exhibit no. 15,498Acc. 2026.15498

HARDCORE PVP SOLO

Rust server · in the archive since 13 September 2026

Offline 152.234.186.193:28015 checked 37d ago

teams off hardcore
To visit
Players now 0/ 15
0% full
7-day average0peak –
Rank#15,498top 67%
Last wipe41d agoFri 18 Sep, 21:04 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 22 Sep 2026, 07:27 UTCAll times UTC.

The record of each wipe

  1. Fri 18 Sep 202621:04 UTC41d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 16 Sep 202620:22 UTC43d ago
    Peak
    2
    Crowd
    held half
    Lasted
    2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 18 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on HARDCORE PVP SOLO mean?

You can see the tags HARDCORE PVP SOLO publishes, read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp15 (Max players): Slot count: 15; ts0 (Group limit): Team play is off here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): Build number: 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include HARDCORE PVP SOLO?

The Rust Server History lists that feature HARDCORE PVP SOLO are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

The record

Which version of Rust does HARDCORE PVP SOLO run?

Rust network protocol 2633 and build 164530 is the build HARDCORE PVP SOLO runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is HARDCORE PVP SOLO online, and how reliable is it?

Offline now, HARDCORE PVP SOLO was last seen 37 days 14 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is HARDCORE PVP SOLO located?

No region is published by HARDCORE PVP SOLO. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 152.234.186.193:28015.

Wipe record

What does wipe day look like on HARDCORE PVP SOLO?

2 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on HARDCORE PVP SOLO?

The rhythm of HARDCORE PVP SOLO cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 41 days 1 hours ago its current world was made.

Player counts

How does HARDCORE PVP SOLO rank against other Rust servers?

Over seven days of player hours, HARDCORE PVP SOLO ranks #15,498, inside the top 67% of all ranked servers.

How busy is HARDCORE PVP SOLO?

HARDCORE PVP SOLO is offline at present, having last been seen 37 days 14 hours ago.

Map and rules

What are the rules and settings on HARDCORE PVP SOLO?

No gather rate is stated in the name of HARDCORE PVP SOLO. No figure for group size is published. Recorded as hardcore, with this note: The hardest mode Facepunch offers. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.

Which map does HARDCORE PVP SOLO run?

The game generates the map on HARDCORE PVP SOLO, which is procedural.

Joining the server

How do I join HARDCORE PVP SOLO?

Entering client.connect 152.234.186.193:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,$r?,v2633,gmhardcore,cs164530,ts0

Game

gmhardcore
Game mode The ruleset is hardcore, a harsher one.
mp15
Max players Slot count: 15.
ts0
Group limit Team play is off here.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs164530
Build Build number: 164530.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.