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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,412Acc. 2026.15412

Pingplayers reference server

Rust server · in the archive since 27 October 2026

Offline 152.233.12.65:28015 checked 1d ago

To visit
Players now 0/ 500
0% full
7-day average0peak –
Rank#15,412top 69%
Last wipe1d agoTue 27 Oct, 01:24 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Pingplayers reference server mean?

You can see the tags Pingplayers reference server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Pingplayers reference server?

The Rust Server History lists that feature Pingplayers reference server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server entry

Which version of Rust does Pingplayers reference server run?

On Linux, Pingplayers reference server runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Pingplayers reference server online, and how reliable is it?

The record shows Pingplayers reference server offline at this moment, last seen 29 hours ago. The first sighting by Rust Server History was on 27 October 2026.

Where is Pingplayers reference server located?

There is no region published by Pingplayers reference server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 152.233.12.65:28015 as the address.

Wipe log

What is the wipe schedule on Pingplayers reference server?

The record holds too few of Pingplayers reference server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 29 hours ago.

Player counts

How does Pingplayers reference server rank against other Rust servers?

The last seven days of player hours place Pingplayers reference server at #15,412, among the top 69% of all ranked servers.

How busy is Pingplayers reference server?

Pingplayers reference server is offline at present, having last been seen 29 hours ago. The seven-day average for this entry is 0 players.

Rules and settings

What are the rules and settings on Pingplayers reference server?

No gather rate is stated in the name of Pingplayers reference server. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does Pingplayers reference server run?

A procedural map is what Pingplayers reference server runs; the game generates it.

How to join

How do I join Pingplayers reference server?

Press F1 in Rust to open the console, then enter client.connect 152.233.12.65:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.