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Exhibit no. 8,461Acc. 2026.8461

Rust PvE - Test

Rust server · in the archive since 26 October 2026

Offline 151.59.81.216:28015 checked 2d ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average1peak 1
Rank#8,461top 38%
Last wipe3d agoSun 25 Oct, 10:44 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rust PvE - Test mean?

These tags from Rust PvE - Test, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): Slot count: 5; ts5 (Group limit): The team cap is 5; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rust PvE - Test?

These Rust Server History lists include Rust PvE - Test: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Which version of Rust does Rust PvE - Test run?

Rust network protocol 2635 and build 168909 is the build Rust PvE - Test runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Rust PvE - Test online, and how reliable is it?

Offline now, Rust PvE - Test was last seen 2 days 3 hours ago. Of 48 hours in the last 2 full days, 1 were up: 2% of the time. 26 October 2026 is when Rust Server History first saw it.

Where is Rust PvE - Test located?

No region is published by Rust PvE - Test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 151.59.81.216:28015.

Wipe record

What is the wipe schedule on Rust PvE - Test?

The record holds too few of Rust PvE - Test's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 3 days 17 hours ago.

Population

How does Rust PvE - Test rank against other Rust servers?

Over seven days of player hours, Rust PvE - Test ranks #8,461, inside the top 38% of all ranked servers.

How busy is Rust PvE - Test?

The last sighting of Rust PvE - Test in the live count was 2 days 3 hours ago; it is offline now. A seven-day average of 1 players is recorded, with a peak of 1.

Rules, map

What are the rules and settings on Rust PvE - Test?

No gather rate is stated in the name of Rust PvE - Test. No group may exceed 5 players. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Rust PvE - Test run?

Seed 1337, size 3,500: such is the procedural map Rust PvE - Test runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Rust PvE - Test?

Press F1 in Rust to open the console, then enter client.connect 151.59.81.216:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp5
Max players Slot count: 5.
ts5
Group limit The team cap is 5.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.