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Exhibit no. 7,244Acc. 2026.7244
Rust PvE - Test
Rust server · in the archive since 25 October 2026
Offline 151.59.27.1:28015 checked 2d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Rust PvE - Test mean?
The game's server browser reads these tags published by Rust PvE - Test: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts5 (Group limit): The team cap is 5; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Rust PvE - Test?
The Rust Server History lists that feature Rust PvE - Test are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server record
Which version of Rust does Rust PvE - Test run?
Rust network protocol 2635 and build 168909 is the build Rust PvE - Test runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is Rust PvE - Test online, and how reliable is it?
The record shows Rust PvE - Test offline at this moment, last seen 2 days 6 hours ago. Of 48 hours in the last 2 full days, 1 were up: 2% of the time. The first sighting by Rust Server History was on 25 October 2026.
Where is Rust PvE - Test located?
There is no region published by Rust PvE - Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 151.59.27.1:28015.
Wipe history
What is the wipe schedule on Rust PvE - Test?
The rhythm of Rust PvE - Test cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 2 days 20 hours ago.
Population
How does Rust PvE - Test rank against other Rust servers?
Over seven days of player hours, Rust PvE - Test ranks #7,244, inside the top 33% of all ranked servers.
How busy is Rust PvE - Test?
No current count exists for Rust PvE - Test; it was last seen 2 days 6 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1.
Rules, map
What are the rules and settings on Rust PvE - Test?
You will not find a gather rate in the name of Rust PvE - Test. The group limit is 5 players. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.
Which map does Rust PvE - Test run?
A procedural map of size 3,500 with seed 1337 is what Rust PvE - Test runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join Rust PvE - Test?
Entering client.connect 151.59.27.1:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z
Game
gmrust
mp5
ts5
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.