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Exhibit no. 16,841Acc. 2026.16841

WindowsGSM - Server #2

Rust server · in the archive since 26 September 2026

Offline 151.26.19.69:28015 checked 30d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#16,841top 72%
Last wipe30d agoSat 26 Sep, 17:39 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on WindowsGSM - Server #2 mean?

You can see the tags WindowsGSM - Server #2 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include WindowsGSM - Server #2?

The Rust Server History lists that feature WindowsGSM - Server #2 are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does WindowsGSM - Server #2 run?

The recorded build for WindowsGSM - Server #2 is Rust network protocol 2633 and build 165217 on Windows. Steam updates your game for you; joining needs the same protocol.

Is WindowsGSM - Server #2 online, and how reliable is it?

Offline now, WindowsGSM - Server #2 was last seen 30 days 20 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 26 September 2026.

Where is WindowsGSM - Server #2 located?

No region is published by WindowsGSM - Server #2. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 151.26.19.69:28015 as the address.

Wipe record

What is the wipe schedule on WindowsGSM - Server #2?

The record holds too few of WindowsGSM - Server #2's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 30 days 22 hours ago its current world was made.

Population

How does WindowsGSM - Server #2 rank against other Rust servers?

Over seven days of player hours, WindowsGSM - Server #2 ranks #16,841, inside the top 72% of all ranked servers.

How busy is WindowsGSM - Server #2?

The last sighting of WindowsGSM - Server #2 in the live count was 30 days 20 hours ago; it is offline now.

Map and rules

What are the rules and settings on WindowsGSM - Server #2?

You will not find a gather rate in the name of WindowsGSM - Server #2. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does WindowsGSM - Server #2 run?

The game generates the map on WindowsGSM - Server #2, which is procedural.

Join record

How do I join WindowsGSM - Server #2?

Enter client.connect 151.26.19.69:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.