Open every day, at every hour Admission free 11,649 servers and 43,286 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,870Acc. 2026.13870

Tests

Rust server · in the archive since 3 October 2026

Offline 151.251.214.245:28015 checked 26d ago

To visit
Players now 1/ 500
0% full
7-day average0peak –
Rank#13,870top 61%
Last wipe26d agoSat 3 Oct, 01:09 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Tests mean?

These tags from Tests, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Tests?

These Rust Server History lists include Tests: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Tests run?

Rust network protocol 2634 and build 166652 is the build Tests runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Tests online, and how reliable is it?

Offline now, Tests was last seen 26 days 2 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 3 October 2026.

Where is Tests located?

You will find no region published by Tests. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 151.251.214.245:28015 as the address.

Wipe history

What is the wipe schedule on Tests?

Its rhythm is not yet clear: too few of Tests's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 7 hours ago.

Player counts

How does Tests rank against other Rust servers?

The last seven days of player hours place Tests at #13,870, among the top 61% of all ranked servers.

How busy is Tests?

No current count exists for Tests; it was last seen 26 days 2 hours ago.

Rules, map

What are the rules and settings on Tests?

No gather rate is stated in the name of Tests. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does Tests run?

Seed 1234567, size 4,500: such is the procedural map Tests runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join Tests?

Entering client.connect 151.251.214.245:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.