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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 16,781Acc. 2026.16781

Test Server

Rust server · in the archive since 30 September 2026

Offline 151.240.103.167:28015 checked 28d ago

To visit
Players now 0/ 200
0% full
7-day average0peak –
Rank#16,781top 70%
Last wipe29d agoTue 29 Sep, 22:20 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Test Server mean?

These tags from Test Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166353 (Build): Build number: 166353; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Test Server?

These Rust Server History lists include Test Server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Test Server run?

On Windows, Test Server runs Rust network protocol 2634 and build 166353. Steam updates your game for you; joining needs the same protocol.

Is Test Server online, and how reliable is it?

Offline now, Test Server was last seen 28 days 8 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 30 September 2026.

Where is Test Server located?

No region is published by Test Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 151.240.103.167:28015.

Wipe record

What is the wipe schedule on Test Server?

Its rhythm is not yet clear: too few of Test Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 29 days 1 hours ago, the current world is what it runs now.

Player counts

How does Test Server rank against other Rust servers?

Over seven days of player hours, Test Server ranks #16,781, inside the top 70% of all ranked servers.

How busy is Test Server?

The last sighting of Test Server in the live count was 28 days 8 hours ago; it is offline now.

Map and rules

What are the rules and settings on Test Server?

No gather rate is stated in the name of Test Server. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does Test Server run?

The game generates the map on Test Server, which is procedural.

Join record

How do I join Test Server?

Press F1 in Rust to open the console, then enter client.connect 151.240.103.167:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2634,gmrust,cs166353,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp200
Max players The server holds 200 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166353
Build Build number: 166353.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.