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Exhibit no. 9,117Acc. 2026.9117

Vanilla Server

Rust server · in the archive since 27 September 2026

Offline 151.177.8.19:28015 checked 1d ago

To visit
Players now 1/ 3
33% full
7-day average1peak 1
Rank#9,117top 41%
Last wipe4d agoSat 24 Oct, 11:50 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 19:30 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202611:22 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 12 Oct 202618:57 UTC16d ago
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    11.7 days
    Players before
    0
  3. Sun 11 Oct 202618:36 UTC17d ago
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sat 24 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75116:0017:0018:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040016:0017:0018:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep3 Oct12 Oct17 Oct23 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Vanilla Server mean?

The game's server browser reads these tags published by Vanilla Server: gmvanilla (Game mode): Vanilla survival is the mode; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Vanilla Server?

The Rust Server History lists that feature Vanilla Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Does Vanilla Server run smoothly?

Across the last 48 hours it averaged 214 server fps; the low was 201. As many as 91,547 entities were in the world: buildings, deployables and the rest. Memory use peaked at 1,597 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Vanilla Server run?

The recorded build for Vanilla Server is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is Vanilla Server online, and how reliable is it?

Offline now, Vanilla Server was last seen 32 hours ago. Going by its reported uptime, it restarted about 2 hours ago. Of 168 hours in the last 7 full days, 11 were up: 7% of the time. The first sighting by Rust Server History was on 27 September 2026.

Where is Vanilla Server located?

There is no region published by Vanilla Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 151.177.8.19:28015.

Wipe history

What does wipe day look like on Vanilla Server?

2 players on average was the busiest its recent wipes drew. 1 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 2 in those wipes where it didn't hold.

What is the wipe schedule on Vanilla Server?

There is no next wipe to predict on Vanilla Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 4 days 16 hours ago, the current world is what it runs now.

Population

How does Vanilla Server rank against other Rust servers?

Player hours over the last seven days put Vanilla Server at #9,117: a place in the top 41% of all ranked servers.

How busy is Vanilla Server?

Vanilla Server is offline at present, having last been seen 32 hours ago. A seven-day average of 1 players is recorded, with a peak of 1. Stored history puts the busiest hour of the past 48 at 19:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on Vanilla Server?

The name of Vanilla Server carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does Vanilla Server run?

A procedural map of size 3,800 with seed 1327067640 is what Vanilla Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Vanilla Server?

Enter client.connect 151.177.8.19:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp3,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp3
Max players The server holds 3 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.