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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,318Acc. 2026.15318

Ashes We Return

Rust server · in the archive since 11 October 2026

Offline 150.252.190.81:28015 checked 5d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe18d agoSun 11 Oct, 04:27 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Ashes We Return mean?

You can see the tags Ashes We Return publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Ashes We Return?

The Rust Server History lists that feature Ashes We Return are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Ashes We Return run?

Rust network protocol 2634 and build 167398 is the build Ashes We Return runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Ashes We Return online, and how reliable is it?

Offline now, Ashes We Return was last seen 5 days 9 hours ago. It was up for 51 of 168 hours in the last 7 full days, 30% of the time. 11 October 2026 is when Rust Server History first saw it.

Where is Ashes We Return located?

You will find no region published by Ashes We Return. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 150.252.190.81:28015 as the address.

Wipe record

What is the wipe schedule on Ashes We Return?

Its rhythm is not yet clear: too few of Ashes We Return's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 18 days 8 hours ago, the current world is what it runs now.

Player record

How does Ashes We Return rank against other Rust servers?

Player hours over the last seven days put Ashes We Return at #15,318: a place in the top 69% of all ranked servers.

How busy is Ashes We Return?

No current count exists for Ashes We Return; it was last seen 5 days 9 hours ago. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on Ashes We Return?

No gather rate is stated in the name of Ashes We Return. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does Ashes We Return run?

A procedural map of size 3,000 with seed 1337 is what Ashes We Return runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join Ashes We Return?

Press F1 in Rust to open the console, then enter client.connect 150.252.190.81:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167398
Build This server runs game build 167398.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.