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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,996Acc. 2026.15996

Development Server

Rust server · in the archive since 4 October 2026

Offline 150.228.19.59:28015 checked 25d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,996top 71%
Last wipe95d agoSun 26 Jul, 10:11 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Development Server mean?

You can see the tags Development Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2631 (Protocol): Your game must run protocol 2631 to join; cs158240 (Build): This server runs game build 158240; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Development Server?

These Rust Server History lists include Development Server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Development Server run?

On Windows, Development Server runs Rust network protocol 2631 and build 158240. Steam updates your game for you; joining needs the same protocol.

Is Development Server online, and how reliable is it?

The record shows Development Server offline at this moment, last seen 25 days 2 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 4 October 2026 is when Rust Server History first saw it.

Where is Development Server located?

No region is published by Development Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 150.228.19.59:28015.

Wipe history

What is the wipe schedule on Development Server?

The rhythm of Development Server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 95 days ago, the current world is what it runs now.

Population

How does Development Server rank against other Rust servers?

Player hours over the last seven days put Development Server at #15,996: a place in the top 71% of all ranked servers.

How busy is Development Server?

No current count exists for Development Server; it was last seen 25 days 2 hours ago.

Rules and settings

What are the rules and settings on Development Server?

The name of Development Server carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does Development Server run?

Generated by the game, the map on Development Server is procedural.

Join record

How do I join Development Server?

Entering client.connect 150.228.19.59:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2631
Protocol Your game must run protocol 2631 to join.
cs158240
Build This server runs game build 158240.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.