This server publishes no banner
Exhibit no. 13,349Acc. 2026.13349
TroubleChute
Rust server · in the archive since 16 September 2026
Offline 150.228.105.125:28015 checked 43d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on TroubleChute mean?
These tags from TroubleChute, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include TroubleChute?
The Rust Server History lists that feature TroubleChute are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The record
Which version of Rust does TroubleChute run?
The recorded build for TroubleChute is Rust network protocol 2633 and build 163794 on Windows. Steam updates your game for you; joining needs the same protocol.
Is TroubleChute online, and how reliable is it?
The record shows TroubleChute offline at this moment, last seen 43 days 15 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 16 September 2026.
Where is TroubleChute located?
There is no region published by TroubleChute. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 150.228.105.125:28015.
Wipe history
What is the wipe schedule on TroubleChute?
Its rhythm is not yet clear: too few of TroubleChute's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 43 days 17 hours ago, the current world is what it runs now.
Player counts
How does TroubleChute rank against other Rust servers?
Over seven days of player hours, TroubleChute ranks #13,349, inside the top – of all ranked servers.
How busy is TroubleChute?
The last sighting of TroubleChute in the live count was 43 days 15 hours ago; it is offline now.
Map and rules
What are the rules and settings on TroubleChute?
The name of TroubleChute carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.
Which map does TroubleChute run?
Generated by the game, the map on TroubleChute is procedural.
Joining the server
How do I join TroubleChute?
Enter client.connect 150.228.105.125:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.