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Exhibit no. 8,003Acc. 2026.8003
A Shockbyte Rust Server
Rust server · in the archive since 24 October 2026
Online 15.235.23.54:27577 checked 6m ago
The timeline
World resets
A new world every few hours; none of these counts as a wipe. Newest first.
The resets on record
-
Wed 28 Oct 202615:41 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sun 25 Oct 202618:49 UTC4d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Sun 25 Oct 202618:34 UTC4d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sun 25 Oct 202616:01 UTC4d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 3 days
- Players before
- 0
-
Sat 24 Oct 202620:08 UTC5d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser reads these tags published by A Shockbyte Rust Server: gmrust (Game mode): This server runs standard Rust survival; mp48 (Max players): 48 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include A Shockbyte Rust Server?
The Rust Server History lists that feature A Shockbyte Rust Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server entry
Does A Shockbyte Rust Server run smoothly?
248 server fps on average over the last 48 hours, never below 232. Buildings, deployables and everything else in the world came to as many as 17,304 entities. Memory use peaked at 2,683 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does A Shockbyte Rust Server run?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server is listed as online now. Going by its reported uptime, it restarted about 29 hours ago. 95 of 96 hours, or 99% of the time, over the last 4 full days. 24 October 2026 is when Rust Server History first saw it.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 15.235.23.54:27577 as the address.
Wipe log
What is the wipe schedule on A Shockbyte Rust Server?
Every few hours A Shockbyte Rust Server makes a new world, and none of those resets counts as a wipe, so no wipe schedule is kept.
Population
How does A Shockbyte Rust Server rank against other Rust servers?
Player hours over the last seven days put A Shockbyte Rust Server at #8,003: a place in the top 36% of all ranked servers.
How busy is A Shockbyte Rust Server?
0 players are on A Shockbyte Rust Server at present, from 48 slots. Stored history gives a seven-day average of 0 players and a peak of 1. An average of 1 players at 17:00 UTC made that the busiest hour of the last 48.
Rules, map
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.
Which map does A Shockbyte Rust Server run?
Generated by the game at size 1,500 with seed 50000, the map on A Shockbyte Rust Server is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join A Shockbyte Rust Server?
Entering client.connect 15.235.23.54:27577 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp48,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp48
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.