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Exhibit no. 15,886Acc. 2026.15886

OUTSIDE // DEV SERVER

Rust server · in the archive since 21 September 2026

Offline 15.235.23.11:24640 checked 21d ago

teams off hardcore
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,886top 72%
Last wipe21d agoThu 8 Oct, 03:45 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 8 Oct 2026, 11:40 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202603:45 UTC21d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 1 Oct 202614:24 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    6.6 days
    Players before
    0
  3. Thu 1 Oct 202601:10 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  4. Fri 25 Sep 202600:48 UTC34d ago
    Peak
    5
    Crowd
    held half
    Lasted
    6 days
    Players before
    2
  5. Thu 24 Sep 202603:56 UTC35d ago
    Peak
    5
    Crowd
    –
    Lasted
    0.9 days
    Players before
    2
  6. Wed 23 Sep 202615:42 UTC36d ago
    Peak
    5
    Crowd
    –
    Lasted
    0.5 days
    Players before
    2
  7. Tue 22 Sep 202601:29 UTC37d ago
    Peak
    5
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0
  8. Mon 21 Sep 202619:00 UTC38d ago
    Peak
    5
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
14%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on OUTSIDE // DEV SERVER mean?

You can see the tags OUTSIDE // DEV SERVER publishes, read by the game's server browser: gmhardcore (Game mode): A harsher ruleset, hardcore, applies here; mp50 (Max players): Slot count: 50; ts0 (Group limit): The server has teams switched off; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167209 (Build): This server runs game build 167209; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include OUTSIDE // DEV SERVER?

These Rust Server History lists include OUTSIDE // DEV SERVER: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Server entry

Which version of Rust does OUTSIDE // DEV SERVER run?

On Linux, OUTSIDE // DEV SERVER runs Rust network protocol 2634 and build 167209. The protocol must match to join, and Steam handles that update.

Is OUTSIDE // DEV SERVER online, and how reliable is it?

The record shows OUTSIDE // DEV SERVER offline at this moment, last seen 21 days 9 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 21 September 2026 is when Rust Server History first saw it.

Where is OUTSIDE // DEV SERVER located?

There is no region published by OUTSIDE // DEV SERVER. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 15.235.23.11:24640.

Wipe history

What does wipe day look like on OUTSIDE // DEV SERVER?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on OUTSIDE // DEV SERVER?

No next wipe can be predicted: OUTSIDE // DEV SERVER wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 21 days 17 hours ago its current world was made.

Player record

How does OUTSIDE // DEV SERVER rank against other Rust servers?

The last seven days of player hours place OUTSIDE // DEV SERVER at #15,886, among the top 72% of all ranked servers.

How busy is OUTSIDE // DEV SERVER?

The last sighting of OUTSIDE // DEV SERVER in the live count was 21 days 9 hours ago; it is offline now.

Rules, map

What are the rules and settings on OUTSIDE // DEV SERVER?

No gather rate is stated in the name of OUTSIDE // DEV SERVER. The entry carries no group limit. hardcore is the game mode, Facepunch's most punishing mode. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does OUTSIDE // DEV SERVER run?

A procedural map of size 3,500 is what OUTSIDE // DEV SERVER runs, generated by the game.

How to join

How do I join OUTSIDE // DEV SERVER?

Enter client.connect 15.235.23.11:24640 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167209,ts0

Game

gmhardcore
Game mode A harsher ruleset, hardcore, applies here.
mp50
Max players Slot count: 50.
ts0
Group limit The server has teams switched off.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167209
Build This server runs game build 167209.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.