This server publishes no banner
Exhibit no. 15,702Acc. 2026.15702
typical testsss
Rust server · in the archive since 4 October 2026
Offline 15.204.83.240:28015 checked 17d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
4 Oct Last seen 11 Oct03:08
a wipe on recordthe monthly force wipeexpectedlast seen, 11 Oct 2026, 20:00 UTCAll times UTC.
The record of each wipe
-
Sun 11 Oct 202603:08 UTC18d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on typical testsss mean?
These tags from typical testsss, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include typical testsss?
These Rust Server History lists include typical testsss: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The record
Which version of Rust does typical testsss run?
Rust network protocol 2634 and build 167398 is the build typical testsss runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is typical testsss online, and how reliable is it?
Offline now, typical testsss was last seen 17 days 9 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 4 October 2026.
Where is typical testsss located?
You will find no region published by typical testsss. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 15.204.83.240:28015 as the address.
Wipe log
What does wipe day look like on typical testsss?
0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on typical testsss?
Its rhythm is not yet clear: too few of typical testsss's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 18 days 2 hours ago, the current world is what it runs now.
Population
How does typical testsss rank against other Rust servers?
The last seven days of player hours place typical testsss at #15,702, among the top 71% of all ranked servers.
How busy is typical testsss?
The last sighting of typical testsss in the live count was 17 days 9 hours ago; it is offline now.
Map and rules
What are the rules and settings on typical testsss?
The name of typical testsss carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.
Which map does typical testsss run?
Seed 6738, size 1,000: such is the procedural map typical testsss runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join typical testsss?
Press F1 in Rust to open the console, then enter client.connect 15.204.83.240:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.