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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,244Acc. 2026.15244

typical TESTING

Rust server · in the archive since 8 October 2026

Offline 15.204.83.240:21000 checked 16d ago

To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,244top 71%
Last wipe22d agoWed 7 Oct, 07:25 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k8 Oct10 Oct13 Oct15 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on typical TESTING mean?

The game's server browser reads these tags published by typical TESTING: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): 40 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): Build number: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include typical TESTING?

The Rust Server History lists that feature typical TESTING are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does typical TESTING run?

Rust network protocol 2634 and build 167398 is the build typical TESTING runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is typical TESTING online, and how reliable is it?

The record shows typical TESTING offline at this moment, last seen 16 days 2 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 8 October 2026 is when Rust Server History first saw it.

Where is typical TESTING located?

No region is published by typical TESTING. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 15.204.83.240:21000.

Wipe record

What is the wipe schedule on typical TESTING?

The record holds too few of typical TESTING's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 22 days 18 hours ago its current world was made.

Player counts

How does typical TESTING rank against other Rust servers?

The last seven days of player hours place typical TESTING at #15,244, among the top 71% of all ranked servers.

How busy is typical TESTING?

No current count exists for typical TESTING; it was last seen 16 days 2 hours ago.

Rules and settings

What are the rules and settings on typical TESTING?

The name of typical TESTING carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does typical TESTING run?

Seed 1, size 1,000: such is the procedural map typical TESTING runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join typical TESTING?

Enter client.connect 15.204.83.240:21000 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players 40 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167398
Build Build number: 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.