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Exhibit no. 10,684Acc. 2026.10684

EDH | Rust Server [2x Gather, 5x Stack, QoL+]

Rust server · in the archive since 30 September 2026

Online 15.204.68.251:20572 checked 12m ago

2x moddedoxide
To visit
Players now 0/ 12
0% full
7-day average0peak 1
Rank#10,684top 48%
Last wipe27d agoThu 1 Oct, 21:16 UTC · no schedule published
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 13:35 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:30 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on EDH | Rust Server [2x Gather, 5x Stack, QoL+] mean?

The game's server browser reads these tags published by EDH | Rust Server [2x Gather, 5x Stack, QoL+]: gmrust (Game mode): This server runs standard Rust survival; mp12 (Max players): Slot count: 12; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

These Rust Server History lists include EDH | Rust Server [2x Gather, 5x Stack, QoL+]: 2x Rust servers: the record and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

The record

Does EDH | Rust Server [2x Gather, 5x Stack, QoL+] run smoothly?

Across the last 48 hours it averaged 109 server fps; the low was 86. Buildings, deployables and everything else in the world came to as many as 71,361 entities. The highest memory use was 3,860 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does EDH | Rust Server [2x Gather, 5x Stack, QoL+] run?

Rust network protocol 2635 and build 168909 is the build EDH | Rust Server [2x Gather, 5x Stack, QoL+] runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is EDH | Rust Server [2x Gather, 5x Stack, QoL+] online, and how reliable is it?

The live count shows EDH | Rust Server [2x Gather, 5x Stack, QoL+] online right now. About 9 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 30 September 2026 is when Rust Server History first saw it.

Where is EDH | Rust Server [2x Gather, 5x Stack, QoL+] located?

No region is published by EDH | Rust Server [2x Gather, 5x Stack, QoL+]. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 15.204.68.251:20572 as the address.

Wipe record

What does wipe day look like on EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

Once a month EDH | Rust Server [2x Gather, 5x Stack, QoL+] wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 27 days 16 hours ago.

Population

How does EDH | Rust Server [2x Gather, 5x Stack, QoL+] rank against other Rust servers?

Over seven days of player hours, EDH | Rust Server [2x Gather, 5x Stack, QoL+] ranks #10,684, inside the top 48% of all ranked servers.

How busy is EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

Against 12 slots, EDH | Rust Server [2x Gather, 5x Stack, QoL+] records 0 players right now. The seven-day average stands at 0 players; the peak is 1.

Rules, map

What are the rules and settings on EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

You can read a 2x gather rate in the name of EDH | Rust Server [2x Gather, 5x Stack, QoL+]. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does EDH | Rust Server [2x Gather, 5x Stack, QoL+] run?

Seed 296733043, size 3,500: such is the procedural map EDH | Rust Server [2x Gather, 5x Stack, QoL+] runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

Press F1 in Rust to open the console, then enter client.connect 15.204.68.251:20572 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp12
Max players Slot count: 12.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.