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Exhibit no. 15,269Acc. 2026.15269
A Shockbyte Rust Server
Rust server · in the archive since 3 October 2026
Online 15.204.68.159:23609 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
3 Oct Now 3 Oct14:55
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 20:20 UTCAll times UTC.
The record of each wipe
-
Sat 3 Oct 202614:55 UTC26d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser reads these tags published by A Shockbyte Rust Server: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include A Shockbyte Rust Server?
The Rust Server History lists that feature A Shockbyte Rust Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The record
Does A Shockbyte Rust Server run smoothly?
Averaged over the last 48 hours: 238 server fps, with 229 the lowest. Buildings, deployables and everything else in the world came to as many as 8,207 entities. The highest memory use was 2,761 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 168909 is the build A Shockbyte Rust Server runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is A Shockbyte Rust Server online, and how reliable is it?
The live count shows A Shockbyte Rust Server online right now. About 36 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 3 October 2026.
Where is A Shockbyte Rust Server located?
You will find no region published by A Shockbyte Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 15.204.68.159:23609.
Wipe record
What does wipe day look like on A Shockbyte Rust Server?
2 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on A Shockbyte Rust Server?
Its rhythm is not yet clear: too few of A Shockbyte Rust Server's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 26 days 4 hours ago, the current world is what it runs now.
Player counts
How does A Shockbyte Rust Server rank against other Rust servers?
Player hours over the last seven days put A Shockbyte Rust Server at #15,269: a place in the top 68% of all ranked servers.
How busy is A Shockbyte Rust Server?
Of its 2 slots, A Shockbyte Rust Server currently has 0 filled. An average of 0 players is recorded across the last seven days.
Map and rules
What are the rules and settings on A Shockbyte Rust Server?
No gather rate is stated in the name of A Shockbyte Rust Server. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.
Which map does A Shockbyte Rust Server run?
Seed 50000, size 1,500: such is the procedural map A Shockbyte Rust Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join A Shockbyte Rust Server?
Press F1 in Rust to open the console, then enter client.connect 15.204.68.159:23609 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.