Open every day, at every hour Admission free 11,847 servers and 92,510 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 14,838Acc. 2026.14838

Deadlands 2x

Rust server · in the archive since 24 September 2026

Online 15.204.152.85:20204 checked 16m ago

2x moddedoxide
To visit
Players now 0/ 75
0% full
7-day average0peak 1
Rank#14,838top 67%
Last wipe15d agoWed 14 Oct, 08:26 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 15:15 UTCAll times UTC.

The record of each wipe

  1. Wed 14 Oct 202608:26 UTC15d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 26 Sep 202604:47 UTC33d ago
    Peak
    2
    Crowd
    halved by day 3
    Lasted
    18.2 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Wed 14 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct17 Oct23 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Deadlands 2x mean?

The game's server browser reads these tags published by Deadlands 2x: gmrust (Game mode): This server runs standard Rust survival; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Deadlands 2x?

The Rust Server History lists that feature Deadlands 2x are: 2x Rust servers: the record and Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

The record

Does Deadlands 2x run smoothly?

Across the last 48 hours it averaged 108 server fps; the low was 74. Buildings, deployables and everything else in the world came to as many as 127,766 entities. Memory use peaked at 4,987 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Deadlands 2x run?

Rust network protocol 2635 and build 168909 is the build Deadlands 2x runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Deadlands 2x online, and how reliable is it?

At this moment Deadlands 2x is online. The uptime it reports puts the last restart at about 3 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 24 September 2026.

Where is Deadlands 2x located?

No region is published by Deadlands 2x. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 15.204.152.85:20204 as the address.

Wipe record

What does wipe day look like on Deadlands 2x?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Deadlands 2x?

The record holds too few of Deadlands 2x's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 15 days 7 hours ago its current world was made.

Player record

How does Deadlands 2x rank against other Rust servers?

The last seven days of player hours place Deadlands 2x at #14,838, among the top 67% of all ranked servers.

How busy is Deadlands 2x?

Against 75 slots, Deadlands 2x records 0 players right now. The seven-day average stands at 0 players; the peak is 1. Stored history puts the busiest hour of the past 48 at 13:00 UTC, averaging 0 players.

Rules, map

What are the rules and settings on Deadlands 2x?

The name states a 2x gather rate for Deadlands 2x. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Deadlands 2x run?

Seed 1487159490, size 4,500: such is the procedural map Deadlands 2x runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Deadlands 2x?

Enter client.connect 15.204.152.85:20204 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp75
Max players The server holds 75 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.