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Exhibit no. 15,276Acc. 2026.15276

templars server

Rust server · in the archive since 26 September 2026

Offline 15.204.152.107:29837 checked 1d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,276top 69%
Last wipe19d agoSat 10 Oct, 02:13 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 05:10 UTCAll times UTC.

The record of each wipe

  1. Sat 10 Oct 202602:13 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 5 Oct 202622:06 UTC24d ago
    Peak
    2
    Crowd
    held half
    Lasted
    4.2 days
    Players before
    0
  3. Thu 1 Oct 202619:34 UTC FW28d ago
    Peak
    1
    Crowd
    held half
    Lasted
    4.1 days
    Players before
    0
  4. Mon 28 Sep 202601:16 UTC31d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3.8 days
    Players before
    0
  5. Sat 26 Sep 202616:52 UTC33d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 daysusual gapbetween real wipes
75%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctMon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123423:0000:0001:0003:0004:0005:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040023:0000:0001:0003:0004:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on templars server mean?

These tags from templars server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include templars server?

The Rust Server History lists that feature templars server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Does templars server run smoothly?

219 server fps on average over the last 48 hours, never below 205. Buildings, deployables and everything else in the world came to as many as 31,034 entities. Memory use peaked at 2,696 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does templars server run?

Rust network protocol 2635 and build 168909 is the build templars server runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is templars server online, and how reliable is it?

Offline now, templars server was last seen 41 hours ago. The uptime it reports puts the last restart at about 17 hours ago. 150 of 168 hours, or 89% of the time, over the last 7 full days. 26 September 2026 is when Rust Server History first saw it.

Where is templars server located?

There is no region published by templars server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 15.204.152.107:29837 as the address.

Wipe history

What does wipe day look like on templars server?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on templars server?

No next wipe can be predicted: templars server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 19 days 20 hours ago.

Population

How does templars server rank against other Rust servers?

Player hours over the last seven days put templars server at #15,276: a place in the top 69% of all ranked servers.

How busy is templars server?

No current count exists for templars server; it was last seen 41 hours ago. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on templars server?

The name of templars server carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does templars server run?

Generated by the game at size 2,500 with seed 1190908787, the map on templars server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join templars server?

Entering client.connect 15.204.152.107:29837 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.