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Exhibit no. 15,341Acc. 2026.15341

[US] Syndicate | 2x | Solo/Duo/Trio | Monthly

Rust server · in the archive since 9 October 2026

Online 15.204.13.5:28015 checked 8m ago

2x moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe14d agoWed 14 Oct, 06:58 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 06:10 UTCAll times UTC.

The record of each wipe

  1. Wed 14 Oct 202606:58 UTC14d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 11 Oct 202603:42 UTC18d ago
    Peak
    4
    Crowd
    halved by day 2
    Lasted
    3.1 days
    Players before
    3
  3. Sat 10 Oct 202606:04 UTC19d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  4. Fri 9 Oct 202601:46 UTC20d ago
    Peak
    4
    Crowd
    –
    Lasted
    1.2 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Wed 14 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123412:0020:0004:0012:0021:0005:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040012:0020:0004:0012:0021:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly mean?

The game's server browser reads these tags published by [US] Syndicate | 2x | Solo/Duo/Trio | Monthly: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?

The Rust Server History lists that feature [US] Syndicate | 2x | Solo/Duo/Trio | Monthly are: 2x Rust servers: the record, Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Server entry

Does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly run smoothly?

Across the last 48 hours it averaged 146 server fps; the low was 95. As many as 664,511 entities were in the world: buildings, deployables and the rest. Up to 8,672 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly run?

Rust network protocol 2635 and build 168909 is the build [US] Syndicate | 2x | Solo/Duo/Trio | Monthly runs, on Linux. The protocol must match to join, and Steam handles that update.

Is [US] Syndicate | 2x | Solo/Duo/Trio | Monthly online, and how reliable is it?

At this moment [US] Syndicate | 2x | Solo/Duo/Trio | Monthly is online. About 2 hours ago is when it last restarted, judged by the uptime it reports. It was up for 146 of 168 hours in the last 7 full days, 87% of the time. First seen by Rust Server History on 9 October 2026.

Where is [US] Syndicate | 2x | Solo/Duo/Trio | Monthly located?

The name of [US] Syndicate | 2x | Solo/Duo/Trio | Monthly points to North America, but no region tag is published. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 15.204.13.5:28015.

Wipe record

What does wipe day look like on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?

An average peak of 3 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 2 in those wipes where it didn't hold.

What is the wipe schedule on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?

No next wipe can be predicted: [US] Syndicate | 2x | Solo/Duo/Trio | Monthly wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 14 days 23 hours ago.

Player record

How does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly rank against other Rust servers?

Player hours over the last seven days put [US] Syndicate | 2x | Solo/Duo/Trio | Monthly at #15,341: a place in the top 69% of all ranked servers.

How busy is [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?

0 players are on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly at present, from 100 slots. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?

The name states a 2x gather rate for [US] Syndicate | 2x | Solo/Duo/Trio | Monthly. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is disabled.

Which map does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly run?

A procedural map of size 4,500 with seed 227080 is what [US] Syndicate | 2x | Solo/Duo/Trio | Monthly runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?

Press F1 in Rust to open the console, then enter client.connect 15.204.13.5:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.