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Exhibit no. 3,686Acc. 2026.3686

(Aura PvE) No Decay PvE

Rust server · in the archive since 16 October 2026

Online 15.204.13.12:24660 checked 8m ago

moddedoxidepve
To visit
Players now 3/ 40
8% full
7-day average1peak 4
Rank#3,686top 17%
Last wipe18d agoSun 11 Oct, 05:13 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123404:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k16 Oct19 Oct22 Oct24 Oct27 Oct30 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on (Aura PvE) No Decay PvE mean?

The game's server browser reads these tags published by (Aura PvE) No Decay PvE: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include (Aura PvE) No Decay PvE?

These Rust Server History lists include (Aura PvE) No Decay PvE: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does (Aura PvE) No Decay PvE run smoothly?

Across the last 48 hours it averaged 117 server fps; the low was 1. Buildings, deployables and everything else in the world came to as many as 66,388 entities. Up to 3,970 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does (Aura PvE) No Decay PvE run?

Rust network protocol 2635 and build 168909 is the build (Aura PvE) No Decay PvE runs, on Linux. The protocol must match to join, and Steam handles that update.

Is (Aura PvE) No Decay PvE online, and how reliable is it?

(Aura PvE) No Decay PvE is listed as online now. About 10 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 16 October 2026 is when Rust Server History first saw it.

Where is (Aura PvE) No Decay PvE located?

There is no region published by (Aura PvE) No Decay PvE. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 15.204.13.12:24660.

Wipe history

What is the wipe schedule on (Aura PvE) No Decay PvE?

Its rhythm is not yet clear: too few of (Aura PvE) No Decay PvE's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 18 days 22 hours ago its current world was made.

Player record

How does (Aura PvE) No Decay PvE rank against other Rust servers?

The last seven days of player hours place (Aura PvE) No Decay PvE at #3,686, among the top 17% of all ranked servers.

How busy is (Aura PvE) No Decay PvE?

3 players are on (Aura PvE) No Decay PvE at present, from 40 slots. The seven-day average stands at 1 players; the peak is 4. An average of 4 players at 05:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on (Aura PvE) No Decay PvE?

No gather rate is stated in the name of (Aura PvE) No Decay PvE. The limit of 8 players per group is the game's default. Recorded as pve, with this note: player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does (Aura PvE) No Decay PvE run?

Generated by the game at size 3,000 with seed 646127621, the map on (Aura PvE) No Decay PvE is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join (Aura PvE) No Decay PvE?

Enter client.connect 15.204.13.12:24660 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://aurapve.com/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.