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Exhibit no. 6,246Acc. 2026.6246

OBSERVER | PL | PvE+PvP | x2

Rust server · in the archive since 9 October 2026

Online 149.50.101.55:26091 checked 13m ago

2x moddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak 1
Rank#6,246top 28%
Last wipe11h agoWed 28 Oct, 14:48 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 02:05 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202614:48 UTC11h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 9 Oct 202612:38 UTC19d ago
    Peak
    2
    Crowd
    halved by day 4
    Lasted
    19.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75103:0012:0021:0006:0014:0000:00Wiped Wed 28 Oct, 14:48 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on OBSERVER | PL | PvE+PvP | x2 mean?

The game's server browser reads these tags published by OBSERVER | PL | PvE+PvP | x2: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include OBSERVER | PL | PvE+PvP | x2?

These Rust Server History lists include OBSERVER | PL | PvE+PvP | x2: 2x Rust servers: the record, European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

Server record

Which version of Rust does OBSERVER | PL | PvE+PvP | x2 run?

Rust network protocol 2635 and build 168909 is the build OBSERVER | PL | PvE+PvP | x2 runs, on Linux. The protocol must match to join, and Steam handles that update.

Is OBSERVER | PL | PvE+PvP | x2 online, and how reliable is it?

OBSERVER | PL | PvE+PvP | x2 is listed as online now. It was up for 157 of 168 hours in the last 7 full days, 93% of the time. First seen by Rust Server History on 9 October 2026.

Where is OBSERVER | PL | PvE+PvP | x2 located?

Its name points to Europe, though OBSERVER | PL | PvE+PvP | x2 publishes no region tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 149.50.101.55:26091.

Wipe record

What does wipe day look like on OBSERVER | PL | PvE+PvP | x2?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 45 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 4 in those wipes where it didn't hold.

What is the wipe schedule on OBSERVER | PL | PvE+PvP | x2?

Its rhythm is not yet clear: too few of OBSERVER | PL | PvE+PvP | x2's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 11 hours ago, the current world is what it runs now.

Player record

How does OBSERVER | PL | PvE+PvP | x2 rank against other Rust servers?

Over seven days of player hours, OBSERVER | PL | PvE+PvP | x2 ranks #6,246, inside the top 28% of all ranked servers.

How busy is OBSERVER | PL | PvE+PvP | x2?

Against 40 slots, OBSERVER | PL | PvE+PvP | x2 records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 1. The busiest hour of the last 48 was 22:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on OBSERVER | PL | PvE+PvP | x2?

The name states a 2x gather rate for OBSERVER | PL | PvE+PvP | x2. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does OBSERVER | PL | PvE+PvP | x2 run?

A procedural map is what OBSERVER | PL | PvE+PvP | x2 runs; the game generates it.

Joining the server

How do I join OBSERVER | PL | PvE+PvP | x2?

Entering client.connect 149.50.101.55:26091 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.