This server publishes no banner
Exhibit no. 15,849Acc. 2026.15849
Impulse101 | PvE Events
Rust server · in the archive since 3 October 2026
Offline 149.120.102.160:28015 checked 18d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Impulse101 | PvE Events mean?
These tags from Impulse101 | PvE Events, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): Build number: 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Impulse101 | PvE Events?
These Rust Server History lists include Impulse101 | PvE Events: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server record
Which version of Rust does Impulse101 | PvE Events run?
Rust network protocol 2634 and build 166652 is the build Impulse101 | PvE Events runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Impulse101 | PvE Events online, and how reliable is it?
The record shows Impulse101 | PvE Events offline at this moment, last seen 18 days 7 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 3 October 2026.
Where is Impulse101 | PvE Events located?
There is no region published by Impulse101 | PvE Events. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 149.120.102.160:28015.
Wipe record
What is the wipe schedule on Impulse101 | PvE Events?
The record holds too few of Impulse101 | PvE Events's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 26 days 6 hours ago, the current world is what it runs now.
Player counts
How does Impulse101 | PvE Events rank against other Rust servers?
Over seven days of player hours, Impulse101 | PvE Events ranks #15,849, inside the top 72% of all ranked servers.
How busy is Impulse101 | PvE Events?
The last sighting of Impulse101 | PvE Events in the live count was 18 days 7 hours ago; it is offline now.
Rules, map
What are the rules and settings on Impulse101 | PvE Events?
You will not find a gather rate in the name of Impulse101 | PvE Events. No group may exceed 8 players, the default set by the game. Recorded as pve, with this note: player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.
Which map does Impulse101 | PvE Events run?
Generated by the game at size 3,500 with seed 1012026, the map on Impulse101 | PvE Events is procedural. One size and seed produce one map, which RustMaps can show you from this page.
How to join
How do I join Impulse101 | PvE Events?
Entering client.connect 149.120.102.160:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/GbQD825FQK is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.