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Exhibit no. 15,318Acc. 2026.15318
YoungHunters
Rust server · in the archive since 13 September 2026
Online 148.251.237.60:28025 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #366 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on YoungHunters mean?
You can see the tags YoungHunters publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server holds 30 slots; ts2 (Group limit): A team may hold no more than 2; v2631 (Protocol): To join, your game has to be on protocol 2631; cs156658 (Build): The game build is 156658; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include YoungHunters?
The Rust Server History lists that feature YoungHunters are: Duo Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo.
Server record
Does YoungHunters run smoothly?
Averaged over the last 48 hours: 120 server fps, with 120 the lowest. Buildings, deployables and everything else in the world came to as many as 44,544 entities. Memory use peaked at 1,312 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does YoungHunters run?
The recorded build for YoungHunters is Rust network protocol 2631 and build 156658 on Windows. Steam updates your game for you; joining needs the same protocol.
Is YoungHunters online, and how reliable is it?
YoungHunters is listed as online now. Going by its reported uptime, it restarted about 32 minutes ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 13 September 2026.
Where is YoungHunters located?
There is no region published by YoungHunters. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 148.251.237.60:28025.
Wipe history
What is the wipe schedule on YoungHunters?
Its rhythm is not yet clear: too few of YoungHunters's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 116 days 11 hours ago.
Player counts
How does YoungHunters rank against other Rust servers?
Over seven days of player hours, YoungHunters ranks #15,318, inside the top 69% of all ranked servers. Ranked against other duo servers, it stands at #366.
How busy is YoungHunters?
Of its 30 slots, YoungHunters currently has 0 filled. The seven-day average for this entry is 0 players.
Rules and settings
What are the rules and settings on YoungHunters?
You will not find a gather rate in the name of YoungHunters. A group may hold 2 players at most (duo). survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does YoungHunters run?
A procedural map of size 3,000 with seed 12345 is what YoungHunters runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join YoungHunters?
Press F1 in Rust to open the console, then enter client.connect 148.251.237.60:28025 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp30,ptrak,$r?,v2631,gmrust,cs156658,ts2,^o^z
Game
gmrust
mp30
ts2
v2631
cs156658
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.