Open every day, at every hour Admission free 11,782 servers and 67,928 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,318Acc. 2026.15318

[GER]DuKs TESTSERVER

Rust server · in the archive since 13 September 2026

Online 148.251.2.84:30015 checked 12m ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe19d agoSat 10 Oct, 03:05 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 12:35 UTCAll times UTC.

The record of each wipe

  1. Sat 10 Oct 202603:05 UTC19d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [GER]DuKs TESTSERVER mean?

You can see the tags [GER]DuKs TESTSERVER publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; rustmaps (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [GER]DuKs TESTSERVER?

These Rust Server History lists include [GER]DuKs TESTSERVER: European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does [GER]DuKs TESTSERVER run smoothly?

Averaged over the last 48 hours: 37 server fps, with 9 the lowest. Buildings, deployables and everything else in the world came to as many as 92,108 entities. Up to 2,603 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does [GER]DuKs TESTSERVER run?

Rust network protocol 2635 and build 168909 is the build [GER]DuKs TESTSERVER runs, on Linux. The protocol must match to join, and Steam handles that update.

Is [GER]DuKs TESTSERVER online, and how reliable is it?

[GER]DuKs TESTSERVER is listed as online now. The uptime it reports puts the last restart at about 6 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is [GER]DuKs TESTSERVER located?

Its name points to Europe, though [GER]DuKs TESTSERVER publishes no region tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 148.251.2.84:30015.

Wipe log

What does wipe day look like on [GER]DuKs TESTSERVER?

0 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on [GER]DuKs TESTSERVER?

Its rhythm is not yet clear: too few of [GER]DuKs TESTSERVER's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 19 days 9 hours ago, the current world is what it runs now.

Player counts

How does [GER]DuKs TESTSERVER rank against other Rust servers?

Over seven days of player hours, [GER]DuKs TESTSERVER ranks #15,318, inside the top 69% of all ranked servers.

How busy is [GER]DuKs TESTSERVER?

Against 10 slots, [GER]DuKs TESTSERVER records 0 players right now. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on [GER]DuKs TESTSERVER?

The name of [GER]DuKs TESTSERVER carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does [GER]DuKs TESTSERVER run?

Size 4,000, custom map: that is what [GER]DuKs TESTSERVER runs. The published file is downloadable here.

Joining the server

How do I join [GER]DuKs TESTSERVER?

Press F1 in Rust to open the console, then enter client.connect 148.251.2.84:30015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://rust.duks-gaming.com is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

rustmaps
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.