The server's own banner, as it publishes it
Exhibit no. 15,268Acc. 2026.15268
Convergence | Outpost |Vanilla+|QoL|Events|Monthly
Rust server, EU · in the archive since 13 September 2026
Online EU 148.251.138.115:28115 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct18:20 · FW 7 Oct01:50 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 21:05 UTCAll times UTC.
The record of each wipe
-
Wed 7 Oct 202601:50 UTC22d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 1 Oct 202618:20 UTC FW28d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 5.3 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, top 87% in EU, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Convergence | Outpost |Vanilla+|QoL|Events|Monthly mean?
You can see the tags Convergence | Outpost |Vanilla+|QoL|Events|Monthly publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): The team cap is 4; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Its entry in the server browser sits under Europe. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Convergence | Outpost |Vanilla+|QoL|Events|Monthly?
These Rust Server History lists include Convergence | Outpost |Vanilla+|QoL|Events|Monthly: European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Server entry
Does Convergence | Outpost |Vanilla+|QoL|Events|Monthly run smoothly?
145 server fps on average over the last 48 hours, never below 30. As many as 147,659 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,842 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Convergence | Outpost |Vanilla+|QoL|Events|Monthly run?
On Linux, Convergence | Outpost |Vanilla+|QoL|Events|Monthly runs Rust network protocol 2634 and build 166494. The protocol must match to join, and Steam handles that update.
Is Convergence | Outpost |Vanilla+|QoL|Events|Monthly online, and how reliable is it?
The live count shows Convergence | Outpost |Vanilla+|QoL|Events|Monthly online right now. About 15 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is Convergence | Outpost |Vanilla+|QoL|Events|Monthly located?
In Europe, Convergence | Outpost |Vanilla+|QoL|Events|Monthly lists itself with its EU tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 148.251.138.115:28115.
Wipe record
What does wipe day look like on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?
At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.
What is the wipe schedule on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?
Once a month Convergence | Outpost |Vanilla+|QoL|Events|Monthly wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 22 days 19 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.
Population
How does Convergence | Outpost |Vanilla+|QoL|Events|Monthly rank against other Rust servers?
Convergence | Outpost |Vanilla+|QoL|Events|Monthly ranks #15,268 on seven-day player hours: top 68% overall and #2,528 in Europe. Within its group of quad servers, this entry ranks #615.
How busy is Convergence | Outpost |Vanilla+|QoL|Events|Monthly?
Of its 50 slots, Convergence | Outpost |Vanilla+|QoL|Events|Monthly currently has 0 filled. An average of 0 players is recorded across the last seven days.
Map and rules
What are the rules and settings on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?
You will not find a gather rate in the name of Convergence | Outpost |Vanilla+|QoL|Events|Monthly. A group may hold 4 players at most (quad). survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.
Which map does Convergence | Outpost |Vanilla+|QoL|Events|Monthly run?
A procedural map of size 4,500 with seed 1337 is what Convergence | Outpost |Vanilla+|QoL|Events|Monthly runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: Custom Map.
Join record
How do I join Convergence | Outpost |Vanilla+|QoL|Events|Monthly?
Entering client.connect 148.251.138.115:28115 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://rust.convergencegaming.net.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs166494,ts4,^o^z
Game
gmrust
mp50
ts4
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.