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Exhibit no. 15,269Acc. 2026.15269

A Shockbyte x Discord Production Rust Server

Rust server · in the archive since 27 October 2026

Online 148.113.24.109:27977 checked 10m ago

To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,269top 68%
Last wipe2d agoTue 27 Oct, 05:47 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

You can see the tags A Shockbyte x Discord Production Rust Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include A Shockbyte x Discord Production Rust Server?

The Rust Server History lists that feature A Shockbyte x Discord Production Rust Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server entry

Does A Shockbyte x Discord Production Rust Server run smoothly?

256 server fps on average over the last 48 hours, never below 255. Buildings, deployables and everything else in the world came to as many as 8,301 entities. Memory use peaked at 2,471 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

Rust network protocol 2635 and build 168909 is the build A Shockbyte x Discord Production Rust Server runs, on Linux. The protocol must match to join, and Steam handles that update.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

The live count shows A Shockbyte x Discord Production Rust Server online right now. About 2 days 13 hours ago is when it last restarted, judged by the uptime it reports. It was up 96% of the time over the last 1 full day, 23 of 24 hours. First seen by Rust Server History on 27 October 2026.

Where is A Shockbyte x Discord Production Rust Server located?

No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 148.113.24.109:27977.

Wipe record

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

Its rhythm is not yet clear: too few of A Shockbyte x Discord Production Rust Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 2 days 14 hours ago, the current world is what it runs now.

Player record

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Over seven days of player hours, A Shockbyte x Discord Production Rust Server ranks #15,269, inside the top 68% of all ranked servers.

How busy is A Shockbyte x Discord Production Rust Server?

0 players are on A Shockbyte x Discord Production Rust Server at present, from 40 slots. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does A Shockbyte x Discord Production Rust Server run?

Seed 50000, size 1,500: such is the procedural map A Shockbyte x Discord Production Rust Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join A Shockbyte x Discord Production Rust Server?

Enter client.connect 148.113.24.109:27977 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.