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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 4,021Acc. 2026.4021

[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop

Rust server · in the archive since 9 October 2026

Online 147.93.162.142:28415 checked 10m ago

monthly wipes vanillamoddedoxide
To visit
Players now 0/ 50
0% full
7-day average1peak 5
Rank#4,021top 18%
Last wipe12h agoWed 28 Oct, 12:52 UTC · monthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 01:30 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202612:52 UTC12h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 27 Oct 202618:47 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Mon 26 Oct 202619:08 UTC2d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  4. Wed 21 Oct 202619:09 UTC7d ago
    Peak
    5
    Crowd
    halved by day 2
    Lasted
    5 days
    Players before
    0
  5. Sat 10 Oct 202612:35 UTC18d ago
    Peak
    2
    Crowd
    held half
    Lasted
    11.3 days
    Players before
    1
  6. Fri 9 Oct 202620:14 UTC19d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

1 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 26 OctWed 21 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75102:0011:0020:0005:0014:0000:00Wiped Tue 27 Oct, 18:47 UTCWIPEWiped Wed 28 Oct, 12:52 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
02040608002:0011:0020:0005:0014:0000:00Wiped Tue 27 Oct, 18:47 UTCWIPEWiped Wed 28 Oct, 12:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop mean?

The game's server browser reads these tags published by [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

The Rust Server History lists that feature [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop are: European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

The record

Does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run smoothly?

58 server fps on average over the last 48 hours, never below 7. As many as 100,543 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,659 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run?

On Windows, [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop online, and how reliable is it?

At this moment [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop is online. About 11 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 9 October 2026.

Where is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop located?

The name of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop points to Europe, but no region tag is published. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 147.93.162.142:28415.

Wipe record

What does wipe day look like on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

At their busiest, its recent wipes drew an average of 3 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 50% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 12 hours ago. Its tags carry a monthly wipe schedule.

Player record

How does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop rank against other Rust servers?

The last seven days of player hours place [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop at #4,021, among the top 18% of all ranked servers.

How busy is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

0 players are on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop at present, from 50 slots. A seven-day average of 1 players is recorded, with a peak of 5. The busiest hour of the last 48 was 09:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

You will not find a gather rate in the name of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run?

Generated by the game at size 4,000 with seed 932265098, the map on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

Press F1 in Rust to open the console, then enter client.connect 147.93.162.142:28415 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.