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Exhibit no. 15,269Acc. 2026.15269

Micro Wasteland COMING SOON

Rust server · in the archive since 16 September 2026

Online 147.189.168.112:27191 checked 13m ago

To visit
Players now 0/ 24
0% full
7-day average0peak –
Rank#15,269top 69%
Last wipe28d agoFri 2 Oct, 02:20 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 02:10 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202602:20 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 27 Sep 202619:47 UTC32d ago
    Peak
    1
    Crowd
    held half
    Lasted
    4.3 days
    Players before
    1
  3. Wed 16 Sep 202620:59 UTC43d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    10.9 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123410:0013:0016:0019:0022:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608010:0013:0016:0019:0022:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Micro Wasteland COMING SOON mean?

The game's server browser reads these tags published by Micro Wasteland COMING SOON: gmrust (Game mode): The game mode is standard Rust survival; mp24 (Max players): Slot count: 24; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166569 (Build): This server runs game build 166569; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Micro Wasteland COMING SOON?

The Rust Server History lists that feature Micro Wasteland COMING SOON are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Does Micro Wasteland COMING SOON run smoothly?

59 server fps on average over the last 48 hours, never below 48. Buildings, deployables and everything else in the world came to as many as 26,913 entities. The highest memory use was 1,111 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Micro Wasteland COMING SOON run?

The recorded build for Micro Wasteland COMING SOON is Rust network protocol 2634 and build 166569 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Micro Wasteland COMING SOON online, and how reliable is it?

At this moment Micro Wasteland COMING SOON is online. The uptime it reports puts the last restart at about 14 hours ago. It was up for 14 of 168 hours in the last 7 full days, 8% of the time. First seen by Rust Server History on 16 September 2026.

Where is Micro Wasteland COMING SOON located?

There is no region published by Micro Wasteland COMING SOON. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 147.189.168.112:27191 as the address.

Wipe history

What does wipe day look like on Micro Wasteland COMING SOON?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Micro Wasteland COMING SOON?

There is no next wipe to predict on Micro Wasteland COMING SOON, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 28 days ago, the current world is what it runs now.

Population

How does Micro Wasteland COMING SOON rank against other Rust servers?

Over seven days of player hours, Micro Wasteland COMING SOON ranks #15,269, inside the top 69% of all ranked servers.

How busy is Micro Wasteland COMING SOON?

Against 24 slots, Micro Wasteland COMING SOON records 0 players right now. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on Micro Wasteland COMING SOON?

No gather rate is stated in the name of Micro Wasteland COMING SOON. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does Micro Wasteland COMING SOON run?

A procedural map of size 2,000 with seed 484554513 is what Micro Wasteland COMING SOON runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.

Join record

How do I join Micro Wasteland COMING SOON?

Press F1 in Rust to open the console, then enter client.connect 147.189.168.112:27191 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp24,ptrak,$r?,v2634,gmrust,cs166569,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp24
Max players Slot count: 24.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166569
Build This server runs game build 166569.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.