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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,078Acc. 2026.15078

Forcerecon

Rust server · in the archive since 13 September 2026

Offline 147.135.31.89:60422 checked 44d ago

monthly wipes moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,078no region published
Last wipe56d agoWed 2 Sep, 15:40 UTC · monthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Forcerecon mean?

These tags from Forcerecon, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2632 (Protocol): The server runs game protocol 2632; matching it is required to join; cs160556 (Build): The game build is 160556; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Forcerecon?

The Rust Server History lists that feature Forcerecon are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Which version of Rust does Forcerecon run?

On Linux, Forcerecon runs Rust network protocol 2632 and build 160556. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Forcerecon online, and how reliable is it?

Offline now, Forcerecon was last seen 44 days 23 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is Forcerecon located?

You will find no region published by Forcerecon. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 147.135.31.89:60422 as the address.

Wipe log

What is the wipe schedule on Forcerecon?

Drawn from the force wipe, Forcerecon's next wipe is an estimate. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 56 days 15 hours ago. The tags list a monthly wipe schedule.

Population

How does Forcerecon rank against other Rust servers?

Over seven days of player hours, Forcerecon ranks #15,078, inside the top – of all ranked servers.

How busy is Forcerecon?

Forcerecon is offline at present, having last been seen 44 days 23 hours ago.

Map and rules

What are the rules and settings on Forcerecon?

The name of Forcerecon carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Forcerecon run?

The game generates the map on Forcerecon, which is procedural.

Joining the server

How do I join Forcerecon?

Press F1 in Rust to open the console, then enter client.connect 147.135.31.89:60422 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2632,^m,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2632
Protocol The server runs game protocol 2632; matching it is required to join.
cs160556
Build The game build is 160556.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.