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Exhibit no. 15,327Acc. 2026.15327

Carters 24/7 Rust Fun

Rust server · in the archive since 11 October 2026

Online 147.135.105.66:60412 checked 11m ago

biweekly wipes moddedoxide
To visit
Players now 0/ 75
0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe18d agoSun 11 Oct, 00:23 UTC · biweekly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Carters 24/7 Rust Fun mean?

You can see the tags Carters 24/7 Rust Fun publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp75 (Max players): Slot count: 75; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Carters 24/7 Rust Fun?

These Rust Server History lists include Carters 24/7 Rust Fun: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

The record

Does Carters 24/7 Rust Fun run smoothly?

118 server fps on average over the last 48 hours, never below 26. Buildings, deployables and everything else in the world came to as many as 45,982 entities. Up to 3,845 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Carters 24/7 Rust Fun run?

The recorded build for Carters 24/7 Rust Fun is Rust network protocol 2634 and build 167398 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Carters 24/7 Rust Fun online, and how reliable is it?

Carters 24/7 Rust Fun is listed as online now. Going by its reported uptime, it restarted about 18 days 15 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 11 October 2026.

Where is Carters 24/7 Rust Fun located?

There is no region published by Carters 24/7 Rust Fun. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 147.135.105.66:60412.

Wipe record

What is the wipe schedule on Carters 24/7 Rust Fun?

An estimate from the force wipe gives Carters 24/7 Rust Fun's next wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 18 days 17 hours ago, the current world is what it runs now. A wipe every two weeks is published in its tags.

Player counts

How does Carters 24/7 Rust Fun rank against other Rust servers?

Player hours over the last seven days put Carters 24/7 Rust Fun at #15,327: a place in the top 69% of all ranked servers.

How busy is Carters 24/7 Rust Fun?

Against 75 slots, Carters 24/7 Rust Fun records 0 players right now. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on Carters 24/7 Rust Fun?

The name of Carters 24/7 Rust Fun carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Carters 24/7 Rust Fun run?

Generated by the game at size 3,000 with seed 646642074, the map on Carters 24/7 Rust Fun is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Carters 24/7 Rust Fun?

Press F1 in Rust to open the console, then enter client.connect 147.135.105.66:60412 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp75,ptrak,$r?,v2634,^b,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp75
Max players Slot count: 75.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.