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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,863Acc. 2026.15863

Firevalley

Rust server · in the archive since 7 October 2026

Offline 146.59.46.52:25600 checked 19d ago

To visit
Players now 0/ 200
0% full
7-day average0peak –
Rank#15,863top 72%
Last wipe21d agoWed 7 Oct, 22:10 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Firevalley mean?

You can see the tags Firevalley publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Firevalley?

The Rust Server History lists that feature Firevalley are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Firevalley run?

On Linux, Firevalley runs Rust network protocol 2634 and build 167058. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Firevalley online, and how reliable is it?

Offline now, Firevalley was last seen 19 days 16 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 7 October 2026.

Where is Firevalley located?

There is no region published by Firevalley. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 146.59.46.52:25600.

Wipe log

What is the wipe schedule on Firevalley?

The record holds too few of Firevalley's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 21 days 12 hours ago its current world was made.

Population

How does Firevalley rank against other Rust servers?

Player hours over the last seven days put Firevalley at #15,863: a place in the top 72% of all ranked servers.

How busy is Firevalley?

No current count exists for Firevalley; it was last seen 19 days 16 hours ago.

Rules, map

What are the rules and settings on Firevalley?

The name of Firevalley carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does Firevalley run?

The game generates the map on Firevalley, which is procedural.

Joining the server

How do I join Firevalley?

Press F1 in Rust to open the console, then enter client.connect 146.59.46.52:25600 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players The server holds 200 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.