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Exhibit no. 15,547Acc. 2026.15547

nameserver

Rust server · in the archive since 13 September 2026

Offline 146.158.110.159:28015 checked 16d ago

To visit
Players now 0/ 15
0% full
7-day average0peak –
Rank#15,547top 71%
Last wipe16d agoMon 12 Oct, 11:31 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 12 Oct 2026, 11:45 UTCAll times UTC.

The record of each wipe

  1. Mon 12 Oct 202610:41 UTC16d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 19 Sep 202613:17 UTC39d ago
    Peak
    2
    Crowd
    held half
    Lasted
    22.9 days
    Players before
    0
  3. Sun 13 Sep 202614:24 UTC45d ago
    Peak
    0
    Crowd
    –
    Lasted
    6 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctSat 19 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct14 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on nameserver mean?

These tags from nameserver, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167584 (Build): This server runs game build 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include nameserver?

These Rust Server History lists include nameserver: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does nameserver run?

The recorded build for nameserver is Rust network protocol 2634 and build 167584 on Windows. The protocol must match to join, and Steam handles that update.

Is nameserver online, and how reliable is it?

Offline now, nameserver was last seen 16 days 2 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is nameserver located?

There is no region published by nameserver. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 146.158.110.159:28015.

Wipe record

What does wipe day look like on nameserver?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on nameserver?

There is no next wipe to predict on nameserver, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 16 days 2 hours ago, the current world is what it runs now.

Player record

How does nameserver rank against other Rust servers?

Over seven days of player hours, nameserver ranks #15,547, inside the top 71% of all ranked servers.

How busy is nameserver?

No current count exists for nameserver; it was last seen 16 days 2 hours ago.

Rules, map

What are the rules and settings on nameserver?

The name of nameserver carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does nameserver run?

A procedural map is what nameserver runs; the game generates it.

Joining the server

How do I join nameserver?

Enter client.connect 146.158.110.159:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp15
Max players The server holds 15 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167584
Build This server runs game build 167584.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.