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Exhibit no. 15,842Acc. 2026.15842
Solar Local Test
Rust server · in the archive since 8 October 2026
Offline 146.115.131.73:28025 checked 19d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
8 Oct Last seen 8 Oct22:52
a wipe on recordthe monthly force wipeexpectedlast seen, 9 Oct 2026, 02:45 UTCAll times UTC.
The record of each wipe
-
Thu 8 Oct 202622:52 UTC19d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Solar Local Test mean?
You can see the tags Solar Local Test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Solar Local Test?
The Rust Server History lists that feature Solar Local Test are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The record
Which version of Rust does Solar Local Test run?
On Windows, Solar Local Test runs Rust network protocol 2634 and build 167231. Steam updates your game for you; joining needs the same protocol.
Is Solar Local Test online, and how reliable is it?
The record shows Solar Local Test offline at this moment, last seen 19 days 3 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 8 October 2026.
Where is Solar Local Test located?
You will find no region published by Solar Local Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 146.115.131.73:28025 as the address.
Wipe history
What does wipe day look like on Solar Local Test?
An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.
What is the wipe schedule on Solar Local Test?
The record holds too few of Solar Local Test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 19 days 7 hours ago, the current world is what it runs now.
Population
How does Solar Local Test rank against other Rust servers?
The last seven days of player hours place Solar Local Test at #15,842, among the top 72% of all ranked servers.
How busy is Solar Local Test?
Solar Local Test is offline at present, having last been seen 19 days 3 hours ago.
Rules and settings
What are the rules and settings on Solar Local Test?
You will not find a gather rate in the name of Solar Local Test. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is disabled.
Which map does Solar Local Test run?
The game generates the map on Solar Local Test, which is procedural.
Joining the server
How do I join Solar Local Test?
Press F1 in Rust to open the console, then enter client.connect 146.115.131.73:28025 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp1
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.