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Exhibit no. 15,411Acc. 2026.15411

4Netplayers Rust Ritterhuder-Server

Rust server · in the archive since 7 October 2026

Offline 146.0.46.152:28015 checked 6d ago

pve
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,411top 69%
Last wipe20d agoWed 7 Oct, 10:37 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on 4Netplayers Rust Ritterhuder-Server mean?

The game's server browser reads these tags published by 4Netplayers Rust Ritterhuder-Server: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^p (PvE): Players do not fight each other here; the world supplies the danger. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include 4Netplayers Rust Ritterhuder-Server?

The Rust Server History lists that feature 4Netplayers Rust Ritterhuder-Server are: Rust community servers and Rust PvE servers, on record. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

The record

Which version of Rust does 4Netplayers Rust Ritterhuder-Server run?

Rust network protocol 2634 and build 167781 is the build 4Netplayers Rust Ritterhuder-Server runs, on Linux. The protocol must match to join, and Steam handles that update.

Is 4Netplayers Rust Ritterhuder-Server online, and how reliable is it?

The record shows 4Netplayers Rust Ritterhuder-Server offline at this moment, last seen 6 days 9 hours ago. 17 of 168 hours, or 10% of the time, over the last 7 full days. First seen by Rust Server History on 7 October 2026.

Where is 4Netplayers Rust Ritterhuder-Server located?

There is no region published by 4Netplayers Rust Ritterhuder-Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 146.0.46.152:28015.

Wipe record

What is the wipe schedule on 4Netplayers Rust Ritterhuder-Server?

Its rhythm is not yet clear: too few of 4Netplayers Rust Ritterhuder-Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 20 days 15 hours ago.

Player counts

How does 4Netplayers Rust Ritterhuder-Server rank against other Rust servers?

Player hours over the last seven days put 4Netplayers Rust Ritterhuder-Server at #15,411: a place in the top 69% of all ranked servers.

How busy is 4Netplayers Rust Ritterhuder-Server?

4Netplayers Rust Ritterhuder-Server is offline at present, having last been seen 6 days 9 hours ago. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on 4Netplayers Rust Ritterhuder-Server?

You will not find a gather rate in the name of 4Netplayers Rust Ritterhuder-Server. The limit of 8 players per group is the game's default. Recorded as pve, with this note: fighting other players is excluded. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does 4Netplayers Rust Ritterhuder-Server run?

Generated by the game at size 4,000 with seed 1234567890, the map on 4Netplayers Rust Ritterhuder-Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join 4Netplayers Rust Ritterhuder-Server?

Enter client.connect 146.0.46.152:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.