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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,183Acc. 2026.13183

Procedural Map

Rust server · in the archive since 17 September 2026

Offline 145.255.159.64:28015 checked 35d ago

To visit
Players now 1/ 500
0% full
7-day average0peak –
Rank#13,183top 57%
Last wipe54d agoThu 3 Sep, 19:54 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Procedural Map mean?

These tags from Procedural Map, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Procedural Map?

The Rust Server History lists that feature Procedural Map are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Procedural Map run?

On Windows, Procedural Map runs Rust network protocol 2633 and build 164530. The protocol must match to join, and Steam handles that update.

Is Procedural Map online, and how reliable is it?

The record shows Procedural Map offline at this moment, last seen 35 days 7 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 17 September 2026.

Where is Procedural Map located?

You will find no region published by Procedural Map. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 145.255.159.64:28015.

Wipe record

What is the wipe schedule on Procedural Map?

Its rhythm is not yet clear: too few of Procedural Map's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 54 days 7 hours ago its current world was made.

Player counts

How does Procedural Map rank against other Rust servers?

The last seven days of player hours place Procedural Map at #13,183, among the top 57% of all ranked servers.

How busy is Procedural Map?

The last sighting of Procedural Map in the live count was 35 days 7 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Procedural Map?

The name of Procedural Map carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does Procedural Map run?

A procedural map is what Procedural Map runs; the game generates it.

Join record

How do I join Procedural Map?

Enter client.connect 145.255.159.64:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.